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If this mobile frame is the only mobile frame within hand to hand range of




a station, it seizes it. Mark it as yours. The opponent you seized it from loses points for it, and you gain points for it, so both of you recalculate your tactical turn order now.

 

Nouri Eski’s “Dust Skates” gave her frame the ability to dash quickly between buildings

and around corners. (1G)


103



V2

Direct Range

V4

The end of Doomsday -11. Sebastian’s defensive plan is to cede his central station to Joshua, then let Joshua

and Vincent fight for the lead                                          V3

while he moves to take one

of Joshua’s stations back.

 

Joshua intends to press on Sebastian until Sebastian has to turn to face Vincent,

then take Sebastian’s last                                             V1

station while he’s facing

Vincent.

 

Vincent slyly intends to let Joshua take Sebastian, giving Vincent the lead. He hopes that Sebastian and Joshua will damage each other enough to pose less of a threat and be unable to catch up to him after


 

 






J3                    J5

J2                                   J4

J1

S2

S3                                          S1    S4


104
Doomsday -5.



 


Example Round

It’ç the firçt round of the batt¦e between the UMFL company E s t a r ’ s A n v i l, fie¦ded by Joshua, the Free Co¦ony company Su n ’ s F a n g, fie¦ded by V i n ce n t, and the Ijad company P i e r c i n g E y e, fie¦ded by Sebastian.

The round begins in tactical order, as always. Sebastian has the highest score, so he has the tactical initiative. His choice is to take one of his mobile frames’ turns

or to pass to Vincent, who has the second highest score.


He chooses one of his forward mobile frames to take its turn.


 

The Ijad “stingbeam” pulse laser makes use of Ijad optical technologies to deliver four pulses of light 30% more powerful per joule than any SU laser technolgy. Because this allows them to be small for their output, Ijad engineers usually mount them to a swivel on top of Scrambler frames, giving them a wide field of attack. (2Rd)


105



Turn:

Sebastian’s mobile frame #1

» Sebastian’s Target:

Joçhua’ç point mobi¦e frame #1

» Sebastian’s Dice: 2W 2Rd 1G 2Y

» Sebastian’s Roll:

W6 W2 R5 R1 G5 Y3 Y5

» Sebastian’s Defense: W6

» Sebastian’s Attack: R5

Stop! To resolve the attack, we need to know Joshua’s mobile frame’s defense, so we switch to combat order.


Turn:

Joshua’s mobile frame #1

» Joshua’s Target: return fire at Sebaçtian’ç mobi¦e frame #1

» Joshua’s Dice: 2W 2Rd 2B 1Y

» Joshua’s Roll: W5 W1 R2 R6 B4 B5 Y4

» Joshua’s Defense: B5

Stop! That’s all we need from Joshua’s mobile frame to resolve Sebastian’s attack.


 

106



Turn: Sebastian’s mobile frame #1, resuming

» Sebastian’s Attack: R5 vs Defense B5:

no hit, no damage

» Sebastian’s Move: G5 (falling back toward the station at B)

» Sebastian’s Spot: Y5 (spotting Joshua’s

point mobi¦e frame #1)












End of Sebastian’s turn.

We’re in combat order with a mobile frame’s turn still outstanding, so we resume it.


Turn: Joshua’s point mobile frame #1, resuming

» Joshua’s Move: W5 (advancing to

maintain range with its target)

» Sebaçtian’ç mobi¦e frame #1 a l r ea d y has a defense number, so we can resolve the attack uninterrupted.

» Joshua’s Attack: R6 vs Defense W6: no hit, no damage

» Joshua’s Spot: Y4 (spotting Sebastian’s

mobi¦e frame #1)


End of Joshua’s turn.



107



There are no mobile frames whose moves are still underway, so combat order ends and we return to tactical order. Sebastian still has the high score, so he’s up. The last exchange drew Joshua’s mobi¦e frame #1 we¦¦ forward, and put a taçty Y5 çpot on it, ço he chooçeç one of his harrying mobile frames.


Turn: Sebastian’s frame #2

» Sebastian’s Target: Joshua’s mobile

frame #1

» Sebastian’s Dice: 2W 2Rd 1G 1Y

» Sebastian’s Roll: W2 W4 R3 R3 G2 Y1

» Sebastian’s Defense: W4

Joçhua’ç mobi¦e frame #1 a l r ea d y has a defense number, so we can resolve the attack uninterrupted.

» Sebastian’s Attack: R3+Y5 vs B5: hit for

3 damage dice!

» Sebastian’s Move: G2 (falling back slightly)

» Sebastian’s Spot: Y1 (spotting Joshua’s

mobi¦e frame #1 again)


108







End of Sebastian’s turn.



We’re still in tactical order and Sebastian’s still up. He considers pressing the attack on Joshua’s single exposed mobile frame but decides that it’ll still

be there later if he still wants it. Instead of taking his third mobile frame’s turn, he passes. Vincent has the second

highest score, so now it’s his choice: choose a mobile frame to take its turn, or pass too? He chooses to have one of his rear heavy artillery mobile frames go.


Turn: Vincent’s frame #1

» Vincent’s Target: Sebaçtian’ç frame #3

» Vincent’s Dice: 2W 2Ra d8Ra 1B 1Y

» Vincent’s Roll:

W4 W6 R1 R2 d8R5 B4 Y5

» Vincent’s Defense: B4

» Vincent’s Attack: W6

Stop! To resolve the attack, we need to know Sebastian’s mobile frame’s

defense, so we switch to combat order.


 

 

109



Turn: Sebastian’s frame #3

» Sebastian’s Target: Joçhua’ç frame #2

» Sebastian’s Dice: 2W 2Rd 1G 2Y

» Sebastian’s Roll:

W5 W2 R2 R6 G4 Y6 Y5

» Sebastian’s Defense: W5

Stop! That’s all we need from Sebastian’s mobile frame to resolve Vincent’s attack.


Turn: Vincent’s frame #1, resuming

» Vincent’s Attack: W6 vs W5: hit for 1

damage die!

» Vincent’s Move: W4 (backing up 1 to

slightly better cover)

» Vincent’s Spot: Y5 (but there’s no enemy mobile frame within range, so the spot’s wasted)








End of Vincent’s turn.

We’re in combat order with a mobile frame’s turn still outstanding, so we resume it.


 

110



Turn: Sebastian’s frame #3, resuming

» Sebastian’s Move: G4 (advancing into

range with Joçhua’ç mobi¦e frame #2,

despite his plan to fall back)

» Sebastian’s Attack: R6

Stop! To resolve the attack, we need to know Joshua’s mobile frame’s defense, so we switch to its turn.


Turn: Joshua’s frame #2

» Joshua’s Target: Sebaçtian’ç frame #3

» Joshua’s Dice: 2W 2Rd 1B 1G 1Y

» Joshua’s Roll: W5 W4 R6 R3 B2 G6 Y5

» Joshua’s Defense: W5

Stop! That’s all we need from Joshua’s mobile frame to resolve Sebastian’s attack.

 

111



Turn: Sebastian’s frame #3, resuming

» Sebastian’s Attack: R6 vs W5: hit for 1

damage die!

» Sebastian’s Spot: Y6 (spotting Joshua’s

mobi¦e frame #1, rep¦acing the çtanding

Y1 with the new Y6) End of Sebastian’s turn.

We’re in combat order with a mobile frame’s turn still outstanding, so we resume it.


Turn: Joshua’s frame #2, resuming

» Joshua’s Attack: R6 vs Sebastian’s W5:

a hit for 1 damage die!

» Joshua’s Move: G6 (advancing into

cover with hiç mobi¦e frame #1)

» Joshua’s Spot: Y5 (spotting Sebastian’s

mobi¦e frame #2, now in range)








End of Joshua’s turn.

There are no mobile frames with turns underway so combat order ends and we return to tactical order. Sebastian still has the high score so he’s up. He chooses to activate his fourth and last mobile frame.


112



Sebastian’s mobile frame #4 attacks Joshua’s mobile frame #1. Since it already has a defense number, we don’t switch to combat order. Sebastian’s mobile frame hitç it hard for 4 damage dice, fa¦¦ç back slightly, and ends its turn.

We’re still in tactical order, but all of Sebastian’s mobile frames have taken their turns, so Vincent’s up. He chooses hiç mobi¦e frame #2 to attack Joçhua’ç mobi¦e frame #3. We need to know itç defense in order to resolve the attack, so we switch to combat order.


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