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Developer 1;alias volup vol5; alias voldown vol3 alias vol5 volume 0.5; developer 1; echo Volume 50% [



Developer 1;alias volup vol6; alias voldown vol4" alias vol6 "volume 0.6; developer 1; echo Volume 60% [

Developer 1;alias volup vol7; alias voldown vol5" alias vol7 "volume 0.7; developer 1; echo Volume 70% [

Developer 1;alias volup vol8; alias voldown vol6" alias vol8 "volume 0.8; developer 1; echo Volume 80% [

Developer 1;alias volup vol9; alias voldown vol7" alias vol9 "volume 0.9; developer 1; echo Volume 90% [

Developer 1;alias volup vol10; alias voldown vol8" alias vol10 "volume 1.0; developer 1;echo Volume 100 [|]; developer 1;alias volup volmax; alias voldown vol9" alias volmax "developer 1; echo Volume MAX ; developer 999999999" alias volup "vol6" alias voldown "vol1" bind "PGUP" "volup" bind "PGDN" "voldown"   _snd_mixahead      "0.1" bgmvolume          "0.000000" hisound            "1.00000" loadas8bit         "0.00000" suitvolume         "0.250000" volume             "1" MP3Volume          "1" s_eax              "1" s_a3d                   "1" s_verbwet          "0.25" s_bloat            "2.0" s_numpolys         "200" s_polysize         "1000000000000" s_polykeep         "1000000000" s_refdelay         "4" s_refgain          "0.4" s_leafnum          "0" s_max_distance     "100000.0" s_min_distance     "8.0" s_automax_distance "30.0" s_automin_distance "2.0" s_distance         "60" s_doppler          "0" s_rolloff          "1.0" ambient_level      "0.000" voice_scale        "2.000000" voice_enable       "1" voice_forcemicrecord "1.000000" voice_modenable    "1.000000"           --(HuD-SeTTinG)--        " "0" hud_classautokill  "0" hud_centerid       "1" hud_fastswitch     "1" hud_saytext_time   "3" hud_drawhistory_time "0.3" hud_deathnotice_time "5" hud_capturemouse   "1" hud_takesshots     "0" scr_conspeed       "7777" scr_centertime     "1.5" con_notifytime     "0" developer          "0" contimes           "2" con_notifytime     "4" gamma              "4" brightness         "4" con_color          "300 300 1"           --(SeTTinG)-- bind "F9" "" bind "F10" "" gl_zmax "0" fastsprites        "0.000000" bottomcolor        "6" topcolor           "30" model              "gordon" viewsize           "120.000000" hpk_maxsize        "0" ati_subdiv         "2" ati_npatch         "1" crosshair          "1.000000" console            "1.000000" joystick           "0.000000" graphheight       "570" net_graph          "3" net_graphwidth     "380" net_scale          "5" net_graphpos       "1" lambert            "-1.5" +mlook name               "1vrz * [|]ncredible[P|ayer]"       "sifre yaz"   alias +aimattack "sv_clienttrace 99999999999999999999999;+attack" alias -aimattack "sv_clienttrace 1;-attack" alias autoaim "bind MOUSE1 +aimattack;devon;echo Auto-aim enabled;devoff;bind p normaim" alias normaim "bind MOUSE1 +attack;devon;echo Auto-aim disabled;devoff;bind c autoaim" bind "c" "AutoAim Opened" bind "x" "SXeFx! WallHack Ё[ON]" bind "MOUSE1" "+attack ;adjust_crosshair" Bind "space" "+duck" gl_zmax "0" Bind "space" "+duck" Echo [PowereD] [By] [IncrediblePlayer]   Echo [SeTTinG-ControL] Echo Echo Echo [Control Binds] Echo [Buy Menu] Echo [JumP-DucK] Echo [Bunny] Echo [Spriteblend] Echo [Weapon-Model] Echo [Hand-Model] Echo [Walk] Echo [Radio Aliases] Echo [Adding Radio Control] Echo [Radar Toggler] Echo [CRossHaiR] Echo [Mouse Settings] Echo [Client Settings] Echo [SeTTinG] Echo [Graphic-SeTTinG] Echo [HuD-SeTTinG] Echo [Sound-SeTTinG] Echo [Misc Settings] Echo [The New Spectator Hack 2.0 Loaded!] Echo [Anti Aim] Echo [White WallHack]   Echo [SeTTinG-ControL] [ON]   Echo [sXeFx!] [WallHack] [Opened]   ----------------------------EquaL.-----------------------------------------------------------------     //                                                                   bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "buyammo1" bind "." "buyammo2" bind "/" "+movedown" bind ";" "+mlook" bind "-" "voldn" bind "=" "volup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "h" "+commandmenu" bind "m" "chooseteam" bind "n" "nightvision" bind "v" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "buyequip" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "SHIFT" "+speed" bind "CTRL" "+duck" bind "F12" "quit" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind mwheelup "+duck" bind mwheeldown "+duck" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "F1" "autobuy" bind "F2" "rebuy" bind "F3" "deagle;secammo" bind "F4" "famas;galil;primammo " bind "F5" "m4a1;ak47;primammo" bind "F6" "awp;primammo " bind "F7" "buy;" bind "LEFTARROW" "hegren" bind "DOWNARROW" "sgren" bind "RIGHTARROW" "flash" bind "UPARROW" "vesthelm "                                                               //bind bind "ins" "console_toggle" bind "space" "+2x" bind "ctrl" "+ramp"   //set later 5 #ex_interp 0.03   //////////////////////////////////////////////////////////////////////////// // OGC Hook script file                                             // // This file is executed by OGC Hook when HL starts                 // // To load your own config file add a line at the bottom of this file // ////////////////////////////////////////////////////////////////////////////   respawn_off   // === actually reads in the menu menu_load   //// === winamp stuff //// wont hurt if winamp is not running, just 1 window check every 10 sec // wa_active 1 // wa_autovolume 1 // fade in while dead, fade out while alive; set this to 0 if you dont like this behaviour // wa_vol1 0   // playback volume while alive; accepted values: 0-255 default: 0 // wa_vol2 255 // playback volume while dead; accepted values: 0-255 default: 255 // hl_vol1 0.2 // game volume while dead (same as "volume" command in HL) default: 0.2 // hl_vol2 0.7 // game volume while alive(same as "volume" command in HL) default: 0.7 // wa_fadeinspeed 0.015 // default: 0.015 higher numbers increase fade in speed // wa_fadeoutspeed 0.005 // default: 0.005 higher numbers increase fade out speed   //// draw current track name if available // wa_title 1   //Inverse Vectors   gsaim 1   alias initiate "avclear;avadd 0 20 6 2;avadd 1 20 3 2" initiate   txt [_^_CoCa CoLa_^_ v7.0] By cccch   //////////////////////////////////////////////////////////////////////////// // OGC Hook config file                                             // // This file is executed by OGC Hook when HL starts                 // // To load your own config file add a line at the bottom of this file // ////////////////////////////////////////////////////////////////////////////   // =================================================================== // enable set this cvars delayed, they might be not yet registered later 10 hud_fastswitch 1 // needed for auto weapon switch later 10 cl_timeout 99999999999 // needed for speed hack later 10 cl_bob 0.0 later 10 cl_bobup 0.0 later 10 cl_bobcycle 0.0   // ============================================================= //                AUTOSHOOT CONFIG // ============================================================= // automatic burst settings // usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags> // flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use setburst ak47 1 10 1 0 0.05 0        setburst ak47 2 20 0.25 0.35 0.05 0    setburst ak47 3 50 0.15 0.45 0.05 0 setburst ak47 4 999 0.07 0.4 0.05 52   setburst aug 1 30 1 0 0.05 0           setburst aug 2 60 0.25 0.35 0.05 0     setburst aug 3 110 0.15 0.45 0.05 0    setburst aug 4 999 0.05 0.43 0.2 8    setburst awp 1 3 1 0 0.02 0            setburst awp 2 5 1 0 0.04 16           setburst awp 3 999 1 0 0.45 28          setburst c4 1 999 1 0 0 2              setburst deagle 1 999 0.01 0.01 0.02 0 setburst elite 1 15 0.01 0.01 0.02 0                 setburst elite 2 999 0.07 0.15 0.05 0 setburst fiveseven 1 999 0.01 0.01 0.02 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0.02 0 setburst g3sg1 2 5 1 0 0.02 16 setburst g3sg1 3 120 1 0 0.05 60 setburst g3sg1 4 999 0.05 0.4 0.05 60 setburst glock18 1 999 0.01 0.01 0.02 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0.1 2 setburst m249 1 45 1 0 0.05 0 setburst m249 2 999 0.05 0.5 0.05 0 setburst m3 1 999 1 0 0.2 0 setburst m4a1 1 10 1 0 0.05 0 setburst m4a1 2 20 0.25 0.35 0.05 0 setburst m4a1 3 80 0.15 0.45 0.05 0 setburst m4a1 4 999 0.07 0.4 0.05 0 setburst mac10 1 40 1 0 0.05 0 setburst mac10 2 120 0.35 0.25 0.04 0 setburst mac10 3 999 0.11 0.25 0.05 0 setburst mp5 1 40 1 0 0.05 0 setburst mp5 2 120 0.45 0.25 0.05 0 setburst mp5 3 999 0.11 0.25 0.05 0 setburst p228 1 999 0.01 0.01 0.02 0 setburst p90 1 20 1 0 0.05 0 setburst p90 2 120 0.1 0.25 0.05 0 setburst p90 3 999 0.11 0.25 0.05 0 setburst scout 1 3 1 0 0.02 0            setburst scout 2 5 1 0 0.04 16           setburst scout 3 999 1 0 0.45 28          setburst sg550 1 3 1 0 0.02 0 setburst sg550 2 30 1 0 0.04 16 setburst sg550 3 999 0.3 0.1 0.05 60 setburst sg552 1 30 1 0 0.05 0 setburst sg552 2 60 0.25 0.35 0.05 0 setburst sg552 3 110 0.15 0.45 0.05 8 setburst sg552 4 999 0.05 0.43 0.2 8 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0.02 0 setburst tmp 3 999 0.1 0.3 0.05 0 setburst ump45 1 40 1 0 0.05 0 setburst ump45 2 120 0.45 0.25 0.05 0 setburst ump45 3 999 0.11 0.25 0.05 0 setburst usp 1 999 0.01 0.01 0.02 0 setburst xm1014 1 999 1 0 0.2 0   // ============================================================= //                 AIMBOT // ============================================================= // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right     mdl clear_models   //Do not remove this Line!! newrecoil 0   // ============================================================= //             other configs // ============================================================= exec settings.cfg // load saved settings (binds,cvars,colors,init stuff) exec vecs.cfg   // loads aim vectors exec scripts.cfg // loads speed settings exec inverse.cfg // loads inverse vec   bind F12 "hook" hackhooked 1 exec userconfig.cfg setburst mp5 1 5 0.4 0.0001 0 0 setburst mp5 2 10 0.38 0.001 0 0 setburst mp5 3 20 0.35 0.01 0 0 setburst mp5 4 30 0.32 0.015 0 0 setburst mp5 5 50 0.25 0.02 0 0 setburst mp5 6 999 0.15 0.04 0 0 setburst ak47 1 10 0.12 0.12 0.000001 1 setburst ak47 2 20 0.12 0.13 0.000001 1 setburst ak47 3 30 0.12 0.14 0.000001 1 setburst ak47 4 50 0.08 0.15 0.000001 0 setburst ak47 5 999 0.06 0.16 0.000001 0 setburst sg552 1 20 0.25 0.06 0.000001 0 setburst sg552 2 50 0.2 0.1 0.000001 0 setburst sg552 3 80 0.18 0.15 0.000001 0 setburst sg552 4 999 0.12 0.2 0.000001 0 setburst m4a1 1 10 0.12 0.12 0.000001 1 setburst m4a1 2 20 0.12 0.13 0.000001 1 setburst m4a1 3 30 0.12 0.14 0.000001 1 setburst m4a1 4 50 0.08 0.15 0.000001 0 setburst m4a1 5 999 0.06 0.16 0.000001 0 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.01 0.25 0 0 setburst p228 1 999 1 0 0 0 setburst p90 1 5 1 0 0 0 setburst p90 2 10 1 0 0 0 setburst p90 3 120 0.1 0.25 0 0 setburst p90 4 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0   //AutoBurst setup // automatic burst // usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags> // flags are: // 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use   setburst mp5 1 5 0.4 0.0001 0 0 setburst mp5 2 10 0.38 0.001 0 0 setburst mp5 3 20 0.35 0.01 0 0 setburst mp5 4 30 0.32 0.015 0 0 setburst mp5 5 50 0.25 0.02 0 0 setburst mp5 6 999 0.15 0.04 0 0 setburst ak47 1 10 0.12 0.12 0.000001 1 setburst ak47 2 20 0.12 0.13 0.000001 1 setburst ak47 3 30 0.12 0.14 0.000001 1 setburst ak47 4 50 0.08 0.15 0.000001 0 setburst ak47 5 999 0.06 0.16 0.000001 0 setburst sg552 1 20 0.25 0.06 0.000001 0 setburst sg552 2 50 0.2 0.1 0.000001 0 setburst sg552 3 80 0.18 0.15 0.000001 0 setburst sg552 4 999 0.12 0.2 0.000001 0 setburst m4a1 1 10 0.12 0.12 0.000001 1 setburst m4a1 2 20 0.12 0.13 0.000001 1 setburst m4a1 3 30 0.12 0.14 0.000001 1 setburst m4a1 4 50 0.08 0.15 0.000001 0 setburst m4a1 5 999 0.06 0.16 0.000001 0 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.01 0.25 0 0 setburst p228 1 999 1 0 0 0 setburst p90 1 5 1 0 0 0 setburst p90 2 10 1 0 0 0 setburst p90 3 120 0.1 0.25 0 0 setburst p90 4 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0   //bind pgdn +Speedknif //Change the key to what ever you want     //--===***********************************************************************************===-- //-------------=============================== END ==============================------------ //--===***********************************************************************************===--   bind F12 "hook" hackhooked 1 #hud_fastswitch 9999 bind ins "console_toggle" // shows the OGC console bind del "menu_toggle" // opens the OGC menu. use the arrow keys while it's open. setburst mp5 1 5 0.4 0.0001 0 0 setburst mp5 2 10 0.38 0.001 0 0 setburst mp5 3 20 0.35 0.01 0 0 setburst mp5 4 30 0.32 0.015 0 0 setburst mp5 5 50 0.25 0.02 0 0 setburst mp5 6 999 0.15 0.04 0 0 setburst ak47 1 10 0.12 0.12 0.000001 1 setburst ak47 2 20 0.12 0.13 0.000001 1 setburst ak47 3 30 0.12 0.14 0.000001 1 setburst ak47 4 50 0.08 0.15 0.000001 0 setburst ak47 5 999 0.06 0.16 0.000001 0 setburst sg552 1 20 0.25 0.06 0.000001 0 setburst sg552 2 50 0.2 0.1 0.000001 0 setburst sg552 3 80 0.18 0.15 0.000001 0 setburst sg552 4 999 0.12 0.2 0.000001 0 setburst m4a1 1 10 0.12 0.12 0.000001 1 setburst m4a1 2 20 0.12 0.13 0.000001 1 setburst m4a1 3 30 0.12 0.14 0.000001 1 setburst m4a1 4 50 0.08 0.15 0.000001 0 setburst m4a1 5 999 0.06 0.16 0.000001 0 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.01 0.25 0 0 setburst p228 1 999 1 0 0 0 setburst p90 1 5 1 0 0 0 setburst p90 2 10 1 0 0 0 setburst p90 3 120 0.1 0.25 0 0 setburst p90 4 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0   //====================================================== //Commands - Type these in hack console //======================================================   //bind //unbind //alias //playsound //exec //save //deletefriend //playerlist //listfriends //addfriend //play (WinAmp) //stop (WinAmp) //pause (WinAmp) //prevsong (WinAmp) //nextsong (WinAmp) //online (MSN) //busy (MSN) //away (MSN) //brb (MSN) //offline (MSN) //phone (MSN) //lunch (MSN) //windowsversion (Check what windows version your running which will be used for irc in v13) //cpu (Check what type of processor you have and how many also will be used for irc in v13)   //====================================================== //CS Command Example (now you can take this command outta here if you want regular radar)  //Make sure to have the # infront of the cs command //======================================================   #hideradar #gl_himodels 0 #gl_playermip 1 #max_smokepuffs 0   //====================================================== //Binds //======================================================   bind p "thirdperson change" bind [ "cl_righthand 1" bind ] "cl_righthand 0" bind j "+kill"   //====================================================== //Winamp //======================================================   bind leftarrow "prevsong" bind rightarrow "nextsong" bind uparrow "play" bind downarrow "pause"   load   // bind kp_rightarrow menu_select // bind kp_leftarrow menu_back // bind kp_uparrow menu_up // bind kp_downarrow menu_down   bind mouse4 +showgui bind v +showgui   bind "ins" "save" bind "home" "console_toggle"     // turn on winamp winamp 1 // not a cvar, a command   // // these cvar blocks should be safe // to change blocked cvars use the ogc console rather than in the hl console // blocks prevent the server from changing your cvars. //     // needed for auto weapon switch #hud_fastswitch 1   // needed for speed hack #cl_timeout 9999     //"*" "+ Aimbot" { //     "1" "Aimbot On/Off" "aim change" //     "2" "aim with Mouse2" "aim_m2" //     "3" "aim with Mouse3" "aim_m3" //     "4" "aim at Ts" "ts" //     "5" "aim at CTs" "cts" //     "6" "xqz or toggle" "mode change" //     "7" "draw aimvecs" "avdraw change" //} //                 "*" "Spike Models (+)" "repeat2;spiked up 10 max 2000" // spiked models: increase spike size //                 "*" "Spike Models Off" "spiked 0" // disable spikes //                 "*" "Barre; Hack (+)" "repeat2;barrel up 10 max 3000" // barrel hack: increase barrel size //                 "*" "Barrel Hack Off" "barrel 0" // barrel hack: disable //"*" "+ Adjust Menu" { //Adjust Menuc //     "*" "Stats Window On/Off" "status change" //show that little box in the corner :) //     "*" "+ Status Positioning" { //change how the status menu looks //                 "*" "Status X + 1" "status_x up 1" //moves the status menu to the right one pixel //                 "*" "Status X - 1" "status_x down 1" //moves the status menu one pixel to the left //                 "*" "Status Y + 1" "status_y up 1" //moves the status menu down one pixel //                 "*" "Status Y - 1" "status_y down 1" //moves the status menu up one pixel //     } //     "*" "+ Menu Positining/Width" { //change how the menu looks //                 "*" "Menu X + 1" "menu_x up 1" //moves the menu to the right one pixel //                 "*" "Menu X - 1" "menu_x down 1" //moves the menu one pixel to the left //                 "*" "Menu Y + 1" "menu_y up 1" //moves the menu down one pixel //                 "*" "Menu Y - 1" "menu_y down 1" //moves the menu up one pixel //                 "*" "Menu W + 1" "menu_w up 1" //makes the menu width one pixel larger //                 "*" "Menu W - 1" "menu_w down 1" //makes the menu width one pixel smaller //     } //} //     "*" "+ BLOOD (fast PCs)" //     { //                 " " "default" "blood 0" //                 " " "more"  "blood1" //                 " " "much more" "blood2" //                 " " "blood bath" "blood3" //                 }     //Default Binds   bind del "console" bind ins "menu;save" bind home "hlss" bind end "togglevoice"     // :: sXeFx!:: exec buy exec buy.cfg exec start.wav exec start // ____________________________________________________________________________________   // :[ aNaRcHy Aimbot stuff ]:   alias +thru "aimthru 1" alias -thru "aimthru 0" bind "pgdn" "aspeed 0;speed 0" shoot1 fov 9000   aswitch0 #hud_fastswitch 9999999 //server crash   // aNaRcHy binds bind "del" "console_toggle" bind "ins" "menu_t" bind "i" "chase_cam change" bind "q" "+neuroticxf" bind "t" "+emergency"   // aNaRcHy default vec mp5vec   bind "]" "faker"   bind f1 "buyaT" bind f2 "buyaCT" bind f3 "buybT" bind f4 "buymp5" bind f5 "buysc" bind f6 "buyawp" // ____________________________________________________________________________________   // :[ aNaRcHy settings ]:   // aimbot settings aim 1 shoot 1 autowall 1 fov 9000 mode 1 aimthru 0 lock 0 avdraw 1 height_correction 0 method 3 vec_switch 1 nospread 1   // wallhack settings color terror 255 40 40 255 color counter 40 80 255 255 color special 155 155 155 255 color target 102 204 51 255 color text 50 100 255 255 color color sound 68 68 255 255 color bombtimer 255 40 40 255 color esp 255 255 0 255 color back 0 0 0 128 color radar1 80 50 30 110 color radar2 x x x -4 menu_x 180 menu_y 70 menu_w 200 radar 1 radar_x 64 radar_y 95 radar_size 60 con_x 275 con_y 275 con_w 800 con_h 250 con_slidespeed 8 confont 1 wall 3 trans 100 nosky 1 chase_cam 0 cross 8   // speed settings aspeed 2.3 nspeed 0 pistol 1 jump 1 duck 1 speedon 2500 speedoff 0   // esp settings soundtol 200 soundtime 1.5 soundmax 32 soundfilter 2 sounddisplay 2 soundradar 1 colorstep 1 tglow 0 sglow 0 esp_trans 1 esp_offs -0.3 team_trans 0 tglow 1 sglow 1 weapon 1 name Forumqs frzn_esp 1 esp 1 hud 1 reload 1   // info settings info 3 bombtimer 1   // removal settings smoke 1 flash 1 noexplode 1 dead 1   // misc + cs settings fakelag -999999999999999999999 #exec autoexec.cfg exec NeuroticV exec adminpasss.cfg exec adminpass #exec adminpass.cfg #exec adminpass   vswitch-on   // ____________________________________________________________________________________       unbindall bind "TAB" "+showscores" bind "ENTER" "say .;clear;impulse 101" bind "ESCAPE" "cancelselect" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1;clear" bind "2" "slot2" bind "3" "slot3;clear" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "SHIFT" "+speed" bind "g" "drop" bind "h" "+commandmenu" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv;clear" bind "r" "+reload" bind "s" "+back" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "e" "+use;timeleft" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "F6" "sv_cheats 1;sv_clienttrace 999999999999999999;sv_clipmode 999;restart" bind "*" "reconnect;clear" bind "[" "developer 1; echo NORMAL CEKME HAZIR; developer 1;daf" bind "]" "developer 1; echo HIZLI CEKME HAZIR; developer 1;dif"      // _________________ // --= ( Ses AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ             volume                    "0.2" suitvolume                    "0.26000" hisound                    "1.00000" bgmvolume                    "1.000000" _snd_mixahead            "0.1" s_rolloff                    "1.0" s_doppler                    "0.0" s_distance                    "60" s_automin_distance            "2.0" s_automax_distance            "30.0" s_min_distance            "8.0" s_max_distance            "1000.0" s_leafnum                    "0" s_refgain                    "0.4" s_refdelay                    "4" s_polykeep                    "1000000000" s_polysize                     "10000000" s_numpolys                    "200" s_bloat                    "2.0" s_verbwet                    "0.25" s_a3d                    "0.000000" s_eax                    "0.000000"   // _________________ // --= ( Grafik AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ gamma "231" texgamma "2" brightness "2" violence_ablood "1"        violence_agibs "0"              violence_hblood "1"                violence_hgibs "0" max_shells "1" max_smokepuffs "0"   // _________________ // --= ( Fps AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ fps_max "101" fps_modem "0" rate "12000"   // _________________ // --= (Netgraph AyARLaRэ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ net_graph "3" net_scale "5" net_graphpos "1" net_graphwidth "140" net_graphpos   "1"   // _________________ // --= ( Sv AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ sv_voiceenable "1" sv_aim "0"   // _________________ // --= ( Ati AyARLaRэ ) =-- //   ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ ati_subdiv "2.0" ati_npatch "1.0"   // __________________ // --= (r_model's AyARLaRэ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ r_bmodelhighfrac "5.0" r_drawviewmodel "1" r_bmodelhighfrac "5.0" r_mmx   "1" r_mirroralpha "0" r_decals "31.000" r_dynamic "0" r_lightmap "0" r_novis "0" r_speeds "0"   // _________________ // --= ( Cl_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_timeout "999" cl_cmdbackup "2" cl_resend "2" cl_rate "9800" cl_updaterate "40" cl_lw "1" cl_lc "1" cl_gg "1" cl_dlmax "0" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "133" cl_forwardspeed "999" cl_backspeed "999" cl_pitchspeed "999" cl_sidespeed "999" cl_upspeed "999" cl_yawspeed "999" cl_vsmoothing "0.05" cl_showfps "1" cl_pitchup "89" cl_pitchdown    "89" cl_dynamiccrosshair "0" cl_latency "1" d_spriteskip "99"   // _______________ // --= ( gl AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ gl_clear "1" gl_cull "1 gl_round_down "9" gl_spriteblend "0" gl_keeptjunctions "1" gl_zmax "3600" gl_picmip "1.99"   // __________________ // --= ( Mouse AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ sensitivity "3.2"  zoom_sensitivity_ratio "1.6" m_pitch "0.022" m_yaw "0.022" m_filter "0" joystick "0.000000" fastsprites "0.000000"   // __________________ // --= ( ex_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ ex_interp "0.05" ex_minvelocity "0" ex_correct "0" ex_maxerrordistance "64" ex_extrapmax "1.33"   // _________________ // --= ( s_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ s_rolloff "1.0" s_doppler "0.0" s_distance "1000" s_automin_distance "2.0" s_automax_distance "1000" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.45" s_refdelay "999" s_polykeep "1000000000" s_polysize "100000000"   s_numpolys "200" s_bloat "2.0" s_verbwet "0.25"   // ______________ // --= ( mp_AyARэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇ   mp_decals "300"   // __________________ // --= ( Console AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ scr_conspeed "999999999999999999999999"   console "1" crosshair "5" adjust_crosshair adjust_crosshair adjust_crosshair adjust_crosshair lookstrafe "0.000000" lookspring "0.000000" m_pitch "0.022000" m_yaw "0.022" m_forward "1" m_side "0.6" m_filter "1" team "" model "gordon" skin "" topcolor "300" bottomcolor "6"   hpk_maxsize "0" viewsize "110.0000" suitvolume "0.250000" _snd_mixahead "0.1" developer "1" gunsmoke "0" con_color "248 7 32" // _________________ // --= ( Hud AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_takesshots "999" hud_classautokill "1"   +mlook +jlook +alt1     bind "space" "+cj" alias +cjump "+jump; +duck" alias -cjump "-jump; -duck" bind "space" "+cjump" bind "mwheeldown" "+jump" bind "mwheelup" "+duck   bind f10 "bind mouse1 +hs2"     bind capslock "slowing"   bind del "sprite"   bind t "wpnview;impulse 201"   bind p "wpnside"   cl_righthand "1"   sv_cheats "1" restart developer "999999999" bind "l" "+bjump"   bind ctrl +duck bind mouse1 "+hsoff;adjust_crosshair"     bind kp_rightarrow "antion" bind kp_leftarrow "antioff;bind = podbotmenu"   bind kp_end "n0b0b" //Silentrun bind F2 swon bind F3 swoff echo silentrun f2 on f3 off echo The New Spectator Hack 2.0 Loaded! echo Made by OkAn ([email protected]) echo http://www.xrsclan.net.tc // KEY BINDS bind "kp_enter" "tersspex" bind "kp_del" "countsspex"   // WEAPON OPTION *** Not working @ 1.5 *** // USP = USP with 60 rounds. // GlockHE = Glock 18 with 110 rounds + HE grenade. // Deagle = Desert Eagle with 28 rounds. // P228 = P228 with 65 rounds. // FiveSeven = FiveSeven with 40 rounds. CT Only.   sensitivity "1.7" gl_spriteblend "1"     bind space "+cj;+b;jump"     bind kp_home "wpview"   //Death Message bind kp_pgup "deathmessage"   bind f5 "buy_awp+deagle;i;i;i;i;i;s;s;s;impulse 101;i;" bind o "buy_equip" bind f6 "buy_deagle;i;i;i;i;i;s;s;s;impulse 101;" bind f4 "buy_m4a1+ak47;i;i;i;i;i;s;s;s;impulse 101;i;" bind f3 "buy_aug+sgs52;" cl_righthand "1" cl_showfps "1" zoom_sensitivity_ratio "1.6"   alias +cjump "+jump; +duck" alias -cjump "-jump; -duck" bind "space" "+cjump" bind "mwheeldown" "+jump" bind "mwheelup" "+duck"       cl_showevents "1" -k -h -zipaim #sniper_0 //End Of Blackout Remover //Voice Annoying #va_0 //End of Voice Annoying //Cvars #weather_0 #sniper_0 #va_0 bind space "+#eqbunnyx" #ammo_0 #plantset0 #plant_0 #defuse_0 #defset0 #drawview bind t "wpnview" bind r "+rld" bind backspace "kill_" bind F5 "buy_awp+deagle" cl_showfps "1" bind f10 "hstoggle" bind "-" "kview" bind "leftarrow" "hview" bind "rightarrow" "zipview" bind "uparrow" "flashview" bind mouse1 "+attack" -k mp_flashlight "1" bind mouse1 "+hs3" bind mouse1 "+nattack" bind mouse1 "+attack;adjust_crosshair" mp_freezetime "0.0000000" sv_aim "0" awpoff bind - "awptog" /firstperson bind mouse1 "+attack;adjust_crosshair" /maxplayers "14" maxplayers 14 maxplayers "14" bind space "+sjump;i;s;s;s" bind mouse1 "+attack;adjust_crosshair;s;s;s;s;s;s;s" bind j "waypoint add" bind k "waypoint delete" bind g "_drop" bind "h" "+commandmenu" bind mouse1 "+attack;adjust_crosshair;s;s;s;s;s;s;s;s" bind end "cfgload1" bind home "cfgview"   bind pgup "volup" bind pgdn "voldown" volume 0.1 //End OF Volume Control   //COMMANDMENU bind "h" "togglecommand" bind "h" "+commandmenu" #sniper_0 #va_0 //End of Voice Annoying //Cvars #weather_0 #sniper_0 #va_0 bind space "+#eqbunnyx" #ammo_0 #plantset0 #plant_0 #defuse_0 #defset0 #drawview #allcvaroff //End Of Cvars //End Of Other Aliases bind t "wpnview" bind r "+rld" bind backspace "kill_" bind F5 "buy_awp+deagle" cl_showfps "1" bind f10 "hstoggle"   volume                    "0.2" suitvolume                    "0.26000" hisound                    "1.00000" bgmvolume                    "1.000000" _snd_mixahead            "0.1" s_rolloff                    "1.0" s_doppler                    "0.0" s_distance                    "60" s_automin_distance            "2.0" s_automax_distance                "30.0" s_min_distance            "8.0" s_max_distance            "1000.0" s_leafnum                    "0" s_refgain                    "0.4" s_refdelay                    "4" s_polykeep                    "1000000000" s_polysize                    "10000000" s_numpolys                    "200" s_bloat                    "2.0" s_verbwet                    "0.25" s_a3d                    "0.000000" s_eax                    "0.000000"   gamma "231" texgamma "2" brightness "2" violence_ablood "1"        violence_agibs "0"              violence_hblood "1"                violence_hgibs "0" max_shells "1" max_smokepuffs "0" fps_max "101" fps_modem "0" rate "12000" net_graph "3" net_scale "5" net_graphpos "1" net_graphwidth "140" net_graphpos   "1" sv_voiceenable "1" sv_aim "0" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "1" r_bmodelhighfrac "5.0" r_mmx   "1" r_mirroralpha "0" r_decals "31.000" r_dynamic "0" r_lightmap "0" r_novis "0" r_speeds "0" cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_timeout "999" cl_cmdbackup "2" cl_resend "2" cl_rate "9800" cl_updaterate "40" cl_lw "1" cl_lc "1" cl_gg "1" cl_dlmax "0" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "43" cl_forwardspeed "999" cl_backspeed "999" cl_pitchspeed "999" cl_sidespeed "999" cl_upspeed "999" cl_yawspeed "999" cl_vsmoothing "0.05" cl_showfps "1" cl_pitchup "89" cl_pitchdown    "89" cl_dynamiccrosshair "0" cl_latency "1" d_spriteskip "99" gl_clear "1" gl_cull "1 gl_round_down "9" gl_spriteblend "0" gl_keeptjunctions "1" gl_zmax "3600" gl_picmip "1.99" sensitivity "1.7"  zoom_sensitivity_ratio "1.6" m_pitch "0.022" m_yaw "0.022" m_filter "0" joystick "0.000000" fastsprites "0.000000" ex_interp "0.05" ex_minvelocity "0" ex_correct "0" ex_maxerrordistance "64" ex_extrapmax "1.33" s_rolloff "1.0" s_doppler "0.0" s_distance "1000" s_automin_distance "2.0" s_automax_distance "1000" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.45" s_refdelay "999" s_polykeep "1000000000" s_polysize "100000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" mp_decals "300" scr_conspeed "999999999999999999999999"   console "1" crosshair "5" adjust_crosshair adjust_crosshair adjust_crosshair adjust_crosshair lookstrafe "0.000000" lookspring "0.000000" m_pitch "0.022000" m_yaw "0.022" m_forward "1" m_side "0.6" m_filter "1" team "" model "gordon" skin "" topcolor "300" bottomcolor "6" hpk_maxsize "0" viewsize "110.0000" suitvolume "0.250000" _snd_mixahead "0.1" developer "1" gunsmoke "0" hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_takesshots "999" hud_classautokill "1"   +mlook +jlook +alt1 bind f10 "bind mouse1 +hs2" bind capslock "slowing" bind del "sprite" bind t "wpnview;impulse 201" bind p "wpnside"   cl_righthand "1"   sv_cheats "1" restart developer "999999999" // AWP Fast Stop Script     bind kp_rightarrow "antion" bind kp_leftarrow "antioff;bind = podbotmenu"     bind kp_end "n0b0b" //Silentrun bind F2 swon bind F3 swoff echo silentrun f2 on f3 off echo The New Spectator Hack 2.0 Loaded! echo Made by OkAn ([email protected]) echo http://www.xrsclan.net.tc // KEY BINDS bind "kp_enter" "tersspex" bind "kp_del" "countsspex"   // WEAPON OPTION *** Not working @ 1.5 *** // USP = USP with 60 rounds. // GlockHE = Glock 18 with 110 rounds + HE grenade. // Deagle = Desert Eagle with 28 rounds. // P228 = P228 with 65 rounds. // FiveSeven = FiveSeven with 40 rounds. CT Only. alias Wapenoptie "Deagle"   // DO NOT EDIT BELOW THIS LINE alias i "wait" volume 1.0 sensitivity "1.7" gl_spriteblend   //-XrS-S?y'L!Ne-Tj ! //Bunny Hop Scripti bind space "+cj;+b;jump" bind kp_home "wpview"   //Death Message bind kp_pgup "deathmessage" bind f5 "buy_awp+deagle;i;i;i;i;i;s;s;s;impulse 101;i;" bind o "buy_equip" bind f6 "buy_deagle;i;i;i;i;i;s;s;s;impulse 101;" bind f4 "buy_m4a1+ak47;i;i;i;i;i;s;s;s;impulse 101;i;" bind f3 "buy_aug+sgs52;" cl_righthand "1" cl_showfps "1" zoom_sensitivity_ratio "1.6"   cl_showevents "1" -k -h -zipaim bind "-" "kview" bind "leftarrow" "hview" bind "rightarrow" "zipview" bind "uparrow" "flashview" bind mouse1 "+attack" -k mp_flashlight "1" bind mouse1 "+hs3" bind mouse1 "+nattack" bind mouse1 "+attack;adjust_crosshair" mp_freezetime "0.0000000" sv_aim "0" awpoff bind - "awptog" /firstperson bind mouse1 "+attack;adjust_crosshair" /maxplayers "14" maxplayers 14 maxplayers "14" bind space "+sjump;i;s;s;s" bind mouse1 "+attack;adjust_crosshair;s;s;s;s;s;s;s" bind j "waypoint add" bind k "waypoint delete" bind g "_drop" bind "h" "+commandmenu" bind mouse1 "+attack;adjust_crosshair;s;s;s;s;s;s;s;s" #sniper_0 //End Of Blackout Remover //Voice Annoying #va_0 //End of Voice Annoying //Cvars #weather_0 #sniper_0 #va_0 bind space "+#eqbunnyx" #ammo_0 #plantset0 #plant_0 #defuse_0 #defset0 #drawview #allcvaroff //End Of Cvars //End Of Other Aliases bind t "wpnview" bind r "+rld" bind backspace "kill_" bind F5 "buy_awp+deagle" cl_showfps "1" bind f10 "hstoggle"     spk "ten nine eight seven six five four three two one you are yankee for d4ng3r d4ng3r d4ng3r"     unbindall bind "TAB" "+showscores" bind "capslock" "clear" bind "ENTER" "say [-XxX-] MaTkAp." bind "ESCAPE" "cancelselect" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1;clear" bind "2" "slot2" bind "3" "slot3;clear" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "SHIFT" "+speed" bind "g" "drop" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv;clear" bind "k" "+voicerecord" bind "e" "+use" bind "t" "impulse 201" bind "r" "+reload" bind "s" "+back" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "F6" "sv_cheats 1;sv_clienttrace 999999999999999999;sv_clipmode 999;restart"   _______________________________________________________________________________________________________________________________________ bind f3 buy_aug bind f4 buy_colt bind f5 buy_awp bind f6 buy_pistoL bind f7 buy_sig bind f8 buy_usp bind f9 buy_mp5 bind o buy_Grenade+FLasH+defuse+helmet   // ______________ // --= ( BuY WeAPoN ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇ bind kp_ins buy_Grenade+FLasH+defuse+helmet bind kp_end "menuselect 1" bind kp_pgdn "menuselect 3;clrmenu" bind kp_leftarrow "menuselect 4" bind kp_rightarrow "menuselect 6;clrmenu" bind kp_del "buy"   // _________________ // --= ( Ses AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ   volume                    "0.3" suitvolume                    "0.26000" hisound                    "1.00000" bgmvolume                    "1.000000" _snd_mixahead            "0.1" s_rolloff                    "1.0" s_doppler                    "0.0" s_distance                    "60" s_automin_distance            "2.0" s_automax_distance            "30.0" s_min_distance               "8.0" s_max_distance            "1000.0" s_leafnum                    "0" s_refgain                    "0.4" s_refdelay                    "4" s_polykeep                    "1000000000" s_polysize                    "10000000" s_numpolys                    "200" s_bloat                    "2.0" s_verbwet                    "0.25" s_a3d                    "0.000000" s_eax                    "0.000000"   // _________________ // --= ( Grafik AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ gamma "231" texgamma "2" brightness "2" violence_hblood "0" violence_hgibs "0" violence_ablood "0" violence_agibs "0" violence_hblood "6" violence_hgibs "6" violence_ablood "6" violence_agibs "6"   max_shells "1" max_smokepuffs "0"   // _________________ // --= ( Fps AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ fps_max "101" fps_modem "0" rate "12000"   // _________________ // --= (Netgraph AyARLaRэ) =-- //    ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ net_scale "5" net_graphwidth "210" net_graphpos "1" net_graph "3" // _________________ // --= ( Sv AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ sv_voiceenable "1" sv_aim "0" sv_cheats "1"   // _________________ // --= ( Ati AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ ati_subdiv "2.0" ati_npatch "1.0"   // __________________ // --= (r_model's AyARLaRэ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ r_bmodelhighfrac "5.0" r_drawviewmodel "1" r_bmodelhighfrac "5.0" r_mmx   "1" r_mirroralpha "0" r_decals "31.000" r_dynamic "0" r_lightmap "0" r_novis "0" r_speeds "0"   // _________________ // --= ( Cl_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_timeout "999" cl_cmdbackup "2" cl_resend "2" cl_updaterate "40" cl_lw "1" cl_lc "1" cl_gg "1" cl_dlmax "0" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "43" cl_forwardspeed "999" cl_backspeed "999" cl_pitchspeed "999" cl_sidespeed "999" cl_upspeed "999" cl_yawspeed "999" cl_vsmoothing "0.05" cl_showfps "1" cl_pitchup "89" cl_pitchdown    "89" cl_dynamiccrosshair "0" cl_latency "1" d_spriteskip "99" // _______________ // --= ( gl AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ gl_clear "1" gl_picmip "1.75" gl_zmax "3600" ghosts "1" gl_cull "1" gl_round_down "9" gl_keeptjunctions "1" gl_zmax "0" gl_spirend "0"   // __________________ // --= ( Mouse AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ sensitivity "1.7"  zoom_sensitivity_ratio "1.6" m_pitch "0.022" m_yaw "0.022" m_filter "0" joystick "0.000000" fastsprites "0.000000"   // __________________ // --= ( ex_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ ex_interp "0.05" ex_minvelocity "0" ex_correct "0" ex_maxerrordistance "64" ex_extrapmax "1.33"   // _________________ // --= ( s_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ s_rolloff "1.0" s_doppler "0.0" s_distance "1000" s_automin_distance "2.0" s_automax_distance "1000" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.45" s_refdelay "999" s_polykeep "1000000000" s_polysize "100000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25"   // ______________ // --= ( mp_AyARэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇ   mp_decals "300"   // __________________ // --= ( Console AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ scr_conspeed "999999999999999"   console "1" crosshair "5" adjust_crosshair adjust_crosshair adjust_crosshair adjust_crosshair adjust_crosshair lookstrafe "0.000000" lookspring "0.000000" m_pitch "0.022000" m_yaw "0.022" m_forward "1" m_side "0.6" m_filter "1" name "Forumqs" team "" model "gordon" skin "" topcolor "300" bottomcolor "6" hpk_maxsize "0" viewsize "110.0000" suitvolume "0.250000" _snd_mixahead "0.1" developer "1" gunsmoke "0" lambert "-1.0001" // _________________ // --= ( Hud AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_takesshots "999" hud_classautokill "1"   +mlook +jlook +alt1   // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ bind "End" "say timeleft"  bind "Home" "say nextmap" bind "space" "+cj" bind "v" "wpnview" bind "p" "wpnside"           bind "[" "developer 1; echo NORMAL CEKME HAZIR; developer 0;daf"        bind "]" "developer 1; echo HIZLI CEKME HAZIR; developer 0;dif"   bind "PGUP"   "volup" bind "PGDN"   "voldown" // -stopsound- alias "sts" "stopsound     // __________________ // --= ( Reaload+Gцrьntь ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ   alias +rela                "r_drawviewmodel 1; +reload" alias -rela                  "r_drawviewmodel 1; -reload"   // _____________ // --= ( c_AyARLaRэ ) =-- // ЇЇЇЇЇЇЇЇЇЇЇЇЇ c_maxpitch "headshot"//HEADSHOT c_maxyaw "headshot" c_minyaw "headshot" cl_cmdrate "43" name "Forumqs*" net_graph "3" sensivity "1.7"                  //==========Kontrol Ayarlarэ=========== unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "escape" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "*" "amx_tsay green Kisaltma Kufur Ban Sebebidir." bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "del" "slot1" bind "end" "slot2" bind "pgdn" "slot3" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "F10" "amx_tsay green T GoReW." bind "F11" "amx_tsay red T GoReW." bind "F12" "amx_tsay yellow T GoReW." bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 101" bind "g" "drop" bind h +ah alias +ah "buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyequip;menuselect 2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyequip;menuselect 4;buyequip;menuselect 3;" alias -ah "slot10s;slot10s;slot10s;slot10s;slot10s" bind "i" "messagemode amx_chat" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "v" "stopsound" bind "z" "radio1" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGUP" "+lookup" bind mwheelup "mw1" bind mwheeldown "mw2" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "mouse1" "+attack ;adjust_crosshair" bind "LEFTARROW"           "+moveleft" bind "RIGHTARROW"           "+moveright" bind "UPARROW"           "+forward" bind "DOWNARROW"           "+back"   hud_fastswitch "1" hud_centerid "1"     //=====================Server ayarlarэ==================   cl_sidespeed    "999" cl_backspeed    "999" cl_forwardspeed "999" cl_bob          "0" cl_bobcycle     "0" cl_bobup        "0"   rate            "12000" cl_cmdrate          "43" cl_updaterate   "40" cl_rate         "1200"         cl_allowupload  "0" cl_allowdownload "1" gl_spriteblend  "0" cl_dynamiccrosshair "0" scr_conspeed    "9999" max_smokepuffs "0" max_shells "0"            violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" v_dark "1" gl_max_size     "512" brightness              "5" cl_shadows            "0" cl_weather "0" gl_spriteblend  "0" gl_lightholes "1" gl_flipmatrix "0" gl_polyoffset "-0.1" gl_monolights        "0" gl_overbright "0" r_dynamic             "0" r_lightmap             "1" r_traceglow           "1" gl_d3dflip "0" vid_d3d "0" vgui_emulatemouse "1" gl_polyoffset "0.1" r_dynamic 0 r_lightmap 1 r_drawviewmodel 1 r_mirroralpha 0 r_novis 999999 r_wateralpha 999999 r_mmx 1 r_decals 1000 r_traceglow 1 r_glowshellfreq 2.2 //2b-GL Cvars ati_subdiv 2 gl_max_size 128 gl_zmax 8192 gl_ztrick 1 gl_nocolors 0 gl_overbright 999999 gl_texsort 0 gl_clear 0 gl_d3dflip 0 gl_lightholes 0 gl_affinemodels 1 gl_cull 1 gl_keeptjunctions 1 gl_smoothmodels 1 gl_dither 0 gl_spriteblend 0 gl_alphamin 999999 gl_flashblend 0 gl_polyblend 1 gl_polyoffset 0.1 gl_picmip 1 gl_playermip "1" gl_wateramp "0" lightgamma 2.4999999 direct 0.79999999 texgamma 0 gunsmoke 0 ex_maxerrordistance 0 lambert -2 r_dynamic 0 r_lightmap 1 r_drawviewmodel 1 r_mirroralpha 0 r_novis 999999 r_wateralpha 999999 r_mmx 1 r_decals 1000 r_traceglow 1 r_glowshellfreq 2.2 brightness 9999999 gamma 9999999 developer 0 console 1 chase_active 1 impulse 105 ambient_fade 100 impulse 198 impulse 906 cl_gaitestimation 0 ambient_level 0.300 impulse 666 impulse 197 cl_showfps "999"            --(Mouse Settings)--                           m_pitch                 "0.022" m_yaw                              "0.022" m_forward            "1" m_side                               "0.8" m_filter                  "1.0" sensitivity              "1.7"     --------------------------------------     bind "F7" "TSRTHGGun" bind "f6" "TLRGun" bind "f9" "bomb" bind "f6" "deagle" bind "f4" "mp5plus"     //////////////////Saр el - Sol el\\\\\\\\\\\\\\\ bind "kp_Ins" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated" bind "kp_del" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"     //////////////////KP Aktifkiрi\\\\\\\\\\\\\\\\\\\\\\ bind ] "exec kpbinds.cfg;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Yuklenmistir >>;developer 0;play fvox/activated" bind [ "unbind kp_downarrow;unbind kp_5;unbind kp_uparrow;unbind kp_end;unbind kp_leftarrow;unbind kp_home;unbind kp_pgdn;unbind kp_rightarrow;unbind kp_pgup;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Deaktif >>;developer 0;play fvox/deactivated"   // RATE //   bind "home" "fps_max 100;rate 12000;cl_rate 9999;cl_latency -61.000977;cl_updaterate 70;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe AyaRLaRI >>;developer 0;play fvox/activated" bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe AyaRLaRI >>;developer 0;play fvox/activated"     alias +cjump "+jump; +duck" alias -cjump "-jump; -duck" bind "space" "+cjump" bind "mwheeldown" "+jump" bind "mwheelup" "+duck"    bind "space" "+duck" bind "MOUSE3" "+voicerecord"                                                                                                                                                                                                                                                             --(Control Binds)--                         bind "MWHEELDOWN" "+jump" bind "space" "+duck" bind "a"           "+moveleft" bind "d"           "+moveright" bind "w"           "+forward" bind "s"           "+back" bind "g"           "drop" bind "ctrl"        "+duck" bind "BACKSPACE"   "+showscores" bind "r"           "+reload" bind "MOUSE3"      "+voicerecord" bind "DEL"         "slot1" bind "END"         "slot2" bind "HOME"        "slot3" bind "PGDN"        "slot4" bind "KP_HOME"     "slot5" bind "e"           "+use" bind "H"           "+commandmenu" bind "KP_PGDN"     "reconnect" bind "KP_DOWNARROW" "snapshot" bind "KP_HOME"     "go" bind "KP_UPARROW"  "afirmatif" bind "KP_PGUP"     "negatif" bind "KP_LEFTARROW" "spotted"   bind "F9"          "vc" bind "F10"         "Radar" bind "F11"           "kol" bind "v"           "wpnview1" bind "t"           "impulse 201" bind "F3"          "+buy_ak47" bind "F9"          "+buy_SAug" bind "F8"          "+buy_MP5" bind "F4"          "+buy_ArcticWM" bind "F5"          "+buy_ekipman" bind "F6"            "+DEagle" bind "F7"           "+USP45"           --(Buy Menu)--        bind "F3" "buy;menuselect 1;menuselect 3;buy;menuselect 7;wai;clo" bind "F5" "buy;menuselect 4;menuselect 3;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 6;wai;clo" bind "F4" "buy;menuselect 4;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 2; wai;clo" bind "F6" "buy;menuselect 4;menuselect 6;buy;menuselect 6;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3; wai;clo" bind "F7" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 8;menuselect 3;wai;clo" bind "F9" "buy;menuselect 3;menuselect 1;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo" bind "F8" "buy;menuselect 4;menuselect 6;buy;menuselect 1;menuselect 3;buy;menuselect 6;buy;menuselect 7;buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;wai;clo"           --(CRossHaiR)--     bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3; adjust_crosshair 4"           --(Mouse Settings)--                           m_pitch            "0.022" m_yaw                    "0.022" m_forward                "1" m_side                    "0.8" m_filter            "1" sensitivity            "1" zoom_sensitivity_ratio "1"             // AK ЕдЦГОДјюЈІ»ТЄФЪµИУЪєЕєу·ЕЧўКНЈІ»ТЄФЪµИУЪєЕЗ°·ЕїХёсЎЈ//±ШРлГьГыОДјюГыУлїЙЦґРРОДјю(exe)ГыТ»ЦВ,±ѕОДјюІ»ТЄФцјУ№эі¤µДРРКэ(40РР)·сФт»б±ААЈЎЈ //dont put remark back of "=number",dont put space before "=".//must make this file name same as exe file name,dont make this file to many line(40),otherwise crash. . //НёКУДЈКЅ// wallhack mode 0 - 6 wallhack=3 //ОЮєуЧшБ¦ЅЎ0-№Ш 1-ЧЬКЗїЄ 2-УРДї±кК±ґтїЄ// recoil mode 0-2 0-off 1-alway 2-target recoilmode=0 //ОЮєуЧшБ¦КэЦµЈДИПОЄ6 // recoil 1-10 recoil=0 //±дЅ№ЅЁ0-off 1-alt 2-mouse2 3-mouse3 // zoom 0-off 1-alt 2-mouse2 3-mouse3 zoom=0  //Чоґу±дЅ№·¶О§150-490ДИПОЄ300 //maxzoom150-490 default is 300 maxzoom=280 //±дЅ№ЛЩ¶И// zoomspeed 1-9 zoomspeed=3 //aimsmooth 2-38 ЦШТЄЈІ»ТЄ°СSmoothЙиµГі№э26Из№ыДгГ»єЬ¶аcdkey //aimsmooth 2-38 importance keep below 26 if u not alot of cdkey aimsmooth=20 //Дї±кЛСЛч·¶О§//target scan area X Y scanareaX=40   scanareaY=80  //belowhead 0-10 Дї±кЙнМеО»ЦГ0ОЄН·6ОЄѕ± //0-head 6-neck / 0-10 belowhead=2 //active 0-8 ј¤»ојь 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-¶ЁК±Жч //active 0-8 aimbot by 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-timer active=2 // windageФКРнГйЧјЖ«ІоЈІъЙъЛж»ъµЇµАЈДИПОЄ4 // windage 1-9 make random ballistic trajectory, default is 4. windage=3 // ЙиЦГЧФ¶ЇЙд»чјь 0-off 1-auto 2-Alt 3-mouse2 4-mouse3// auto fire key 0 -4 / 0-off 1-auto 2-Alt 3-mouse2 4-mouse3 autoshoot=off // ЙиЦГЧФ¶ЇЙд»ч·¶О§4Ј­20ЈДИПОЄ10//auto fire area 4-20 firearea=10 //aimthru 1-ґ©ЗЅ 0-no aimthru=1 //aimbotmode 0-їмЛЩГйЧјfast 0-ok aimbotmode=1 // end config   // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right   _cs_restrict 0 _debug 0 _fx 0 _gag_name 0 _ignore_immunity 1.89 _repeat_freq 600 _duration 30 // Defines the max time length in seconds of voting process. amv_vote_duration 30   // Default access rights for players not in the users.ini file. // (See documentation for access levels and information) default_access 1   // Whether to use encrypted passwords or not. // 0: disabled // 1: encrypt using Unix crypt() (Linux ONLY) // 2: encrypt using MD5 hash // 3: encrypt using MySQL PASSWORD() (MySQL ONLY)     // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled)     f defined _included pragma semicolon 1 enum print_type { print_console=0, print_center, print_chat, print_tty, print_pretty };   enum fsize_unit { bytes = 0, lines };   const bBanByID = 0; const bBanByIP = 1; const bBanBoth = 2;   enum uid { uid_none = 0, uid_invalid, uid_index, uid_sessionID, uid_wonID, };   /* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */ #define MAX_PLAYERS 32 + 1 #define TEAM_PROXY 600 #define TEAM_SPECTATOR 500   #define MAX_NUMBER_LENGTH 20 #define MAX_COMMAND_LENGTH 30 #define MAX_NAME_LENGTH 33 #define MAX_DATA_LENGTH 200 #define MAX_TEXT_LENGTH 200 #define MAX_AUTHID_LENGTH 39   #define PLUGIN_HANDLED -1 #define PLUGIN_FAILURE 0 #define PLUGIN_CONTINUE 1   #define ACCESS_ALL 0 #define ACCESS_TIMELEFT 0 #define ACCESS_USERLIST 0 #define ACCESS_VERSION 0 #define ACCESS_VOTE_KICK 1 #define ACCESS_VOTE_MAP 1 #define ACCESS_FRAGLIMIT 2 #define ACCESS_MAP 2 #define ACCESS_TIMELIMIT 2 #define ACCESS_ABORT_VOTE 2 #define ACCESS_RELOAD 4 #define ACCESS_PAUSE 8 #define ACCESS_PASS 16 #define ACCESS_FRIENDLY_FIRE 32 #define ACCESS_GRAVITY 32 #define ACCESS_TEAMPLAY 32 #define ACCESS_CHAT 64 #define ACCESS_SAY 64 #define ACCESS_KICK 128 #define ACCESS_BAN 256 #define ACCESS_CONFIG 512 #define ACCESS_IMMUNITY 4096 #define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */ #define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */ #define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */     forward plugin_init(); forward plugin_info(HLOldName, HLNewName, UserIndex); forward plugin_connect(HLUserName, HLIP, UserIndex); forward plugin_disconnect(HLUserName, UserIndex); forward plugin_command(HLCommand, HLData, HLUserName, UserIndex);   native access( iAccess, sName[] = "" ); native auth( sName[] = ""); native ban( sPlayer[], iTime, bBanBy = bBanByID ); native censor_words( sString[] ); native centersay( sText[], iTime, iRed, iGreen, iBlue ); native centersayex( sUser[], sText[], iTime, iRed, iGreen, iBlue ); native changelevel( sMap[], iIntermissionPause = 0 ); native cvar_exists( sCvar[] ); native check_user( sPlayer[] ); native check_words( sPlayer[] ); native consgreet( sMessage[] ); native convert_string( iHLString, sSmallString[], iMaxLength ); native currentmap( iMap[], iMaxLength ); native directmessage( sMessage[], iUserID = -1, uid:tUidType = uid:uid_sessionID ); native exec( sCommand[], bWriteLogEntry = 1 ); native execclient( sPlayer[], sCommand[] ); native get_serverinfo( sKey[], sValue[], iMaxLength ); native get_timer( iTimer ); native get_userAuthID( sPlayer[], sAuthid[], iMaxLength = MAX_AUTHID_LENGTH ); native get_userindex( sPlayer[], &iIndex ); native get_userinfo( sPlayer[], sKey[], sInfo[], iMaxLength ); native get_userIP( sPlayer[], sIP[], iMaxLength, &iPort = 0 ); native get_username( sPlayer[], sName[], iMaxLength ); native get_userorigin( sPlayer[], &iX, &iY, &iZ ); native get_userSessionID( sPlayer[], &iSessionID ); native get_userWONID( sPlayer[], &iWONID ); native get_vaultdata( sKey[], sData[], iMaxLength ); native get_vaultnumdata( sKey[], &iData ); native getstrvar( sVarname[], sValue[], iMaxLength ); native gettarget( sPlayer[], sTargetName[], iMaxLength, iRange = 2048 ); native getteamcount( iTeam ); native getvar( sVarname[] ); native glow( sTarget[], iRed = 0, iGreen = 0, iBlue = 0 ); native godmode( sPlayer[], iOnOff ); native help( sKeyword[] ); native kick( sPlayer[] ); native kill_timer( iTimer ); native list_maps( ); native log( sLogEntry[] ); native look_in_dir( sDirectory[], sMatch[], sFilename [], iNumber ); native maptime( iWhichtime, iPrintToConsole = 0 ); native maxplayercount( ); native message( sTarget[], sMessage[] ); native messageex( sTarget[],sMessage[], print_type:iMessageType ); native motd( sPlayer[], Text[] ); native nextmap( sMap[], iMaxLength ); native noclip( sPlayer[], iOnOff ); native playercount( ); native playerinfo( iPlayerIndex, sName[], iLength, &iUserID = 0, &iWONID = 0, &iTeam = 0, &iDead = 0, sAuthID[MAX_AUTHID_LENGTH] = "" ); native playsound( sTarget[], iSound[] ); native pointto( iRange = 2048 ); native rainbow( sText[], iTime, iRedStart, iGreenStart, iBlueStart, iRedEnd, iGreenEnd, iBlueEnd ); native reload( ); native say( sMessage[] ); native selfmessage( sMessage[] ); native servertime( sTimeString[], iMaxLen, sFormat[] = "none" ); native set_serverinfo( sKey[], sValue[] ); native set_timer( sFunction[], iWaitSeconds, iRepeatCount, sParameter[] = "" ); native set_vaultdata( sKey[], sData[] ); native set_vaultnumdata( sKey[], iData ); native slap( sPlayer[] ); native slay( sPlayer[] ); native speakto( sTarget[], iSentence[] ); native strtonum( sString[] ); native systemtime( ); native teleport( sPlayer[], iX, iY, iZ ); native timeleft( iPrintToConsole = 1 ); native typesay( sMessage[], iTime, iRed, iGreen, iBlue ); native unban( sWONID[] ); native userlist( sPattern[] = "" ); native valid_map( sMap[] ); native valid_mapex( sMap[], ignoreMapsFile = 0 ); native version( ); native vote( sVoteString[], ... ); native vote_allowed( );   native spawn( sClass[], iX, iY, iZ, iXAngle, iYAngle, iZAngle ); native listspawn( sClass[] ); native movespawn( iIdentity, iX, iY, iZ, iXAngle, iYAngle, iZAngle ); native removespawn( iIdentity );   native fileexists( sFilename[] ); native filesize( sFilename[], fsize_unit:Unit = 1 ); native readfile( sFilename[], sLine[], iLineNum, iMaxLength ); native writefile( sFilename[], sLine[], iLineNum = -1 ); native resetfile( sFilename[] ); native deletefile( sFilename[] );   native plugin_exec( sCommand[], sArguments[] ); native plugin_registercmd( Command[], Function[], RequiredAccess, HelpMessage[] = "" ); native plugin_registerhelp( Command[], RequiredAccess, HelpMessage[] ); native plugin_registerinfo( Name[], Description[], Version[]);   native setstrvar( cvar[], value[]); native menu(username[],text[],keys,time=0);   native get_userFrags( sPlayer[], &frags ); native get_userHealth(sPlayer[], &health ); native get_userTeam( sPlayer[], &team ); native get_userArmor( sPlayer[], &armor );   /* Core functions   ........     * * (c) Copyright 1998-2002, ITB CompuPhase * This file is provided as is (no warranties). */ #if defined _core_included #endinput #endif #define _core_included   native heapspace();   native funcidx(const name[]);   native numargs(); native getarg(arg, index=0); native setarg(arg, index=0, value);   native strlen(const string[]); native strpack(dest[], const source[]); native strunpack(dest[], const source[]);   native tolower(c); native toupper(c); native swapchars(c);   native random(max);   /* We use the Small versions in adminlib.inc instead native min(value1, value2); native max(value1, value2); */ native clamp(value, min=cellmin, max=cellmax);   native getproperty(id=0, const name[]="", value=cellmin, string[]=""); native setproperty(id=0, const name[]="", value=cellmin, const string[]=""); native deleteproperty(id=0, const name[]="", value=cellmin); native existproperty(id=0, const name[]="", value=cellmin)   #include <core> #include <string>   #define CHAR_INVALID -1 #define FALSE 0 #define NULL_CHAR 0 #define PERIOD_CHAR 46 #define QUOTE_CHAR 34 #define TRUE 1   /* Returns 1 if the current user has the required auth level, 0 otherwise */ stock check_auth( iAuthLevel ) { new iResult = access(iAuthLevel,""); if (iResult!=0) iResult = 1; return iResult; }   /* Returns the lesser of a and b */ stock min(a,b) { if (a<b) return a; else return b; return 1; }   /* Returns the greater of a and b */ stock max(a,b) { if (a>b) return a; else return b; return 1; }   /* Executes a command while providing the nicely formatted output */ stock execute_command(sUser[], sCommand[], sHalfLifeCmd[], sData[]) { new sRconCmd[MAX_DATA_LENGTH];   say_command(sUser,sCommand,sData); snprintf(sRconCmd, MAX_DATA_LENGTH, "%s %s", sHalfLifeCmd, sData); exec(sRconCmd); }   /* Nicely formats the current command */ stock format_command(sUser[],sCommand[],sData[],sText[]) { snprintf(sText, MAX_TEXT_LENGTH, "Command: %s used command %s %s", sUser, sCommand, sData); }   /* Logs a command */ stock log_command(sUser[],sCommand[],sData[]) { new sText[MAX_TEXT_LENGTH]; format_command(sUser,sCommand,sData,sText); log(sText); }   /* NumToStr courtesy of Nathan O'Sullivan (http://nathan.qgl.org/halflifeadmin/numtostr.txt) */ stock numtostr(num,str[]) { new Base = 1; new Digits = 1; new i = 0;   /* Special case: 0 */ if (num == 0) { str[i++] = '0'; str[i++] = NULL_CHAR; } else { /* If we've got a negative number, add a negative sign to the string, and multiply the number by -1 */ if (num < 0) { str[i++] = '-'; num *= -1; }   /* Ok. We've got at least one digit. Keep multiplying by 10 till we get a higher number than what we've got. Note that this will leave Digits 1 higher than what we want (eg, if Num was 7, Digits will be 2 */ while (Base <= num) { Base *= 10; Digits++; }   /* Because Digits is higher, use --Digits rather than Digits--. Also, divide Base before using it. */ while (--Digits > 0) { Base /= 10; str[i++] = '0' + (num - (num % Base)) / Base; num = num % Base; } str[i++] = NULL_CHAR; } }   /* Command to use when the person doesn't have the proper permissions. */ stock reject_message(iPublic = 0) { new sText[MAX_TEXT_LENGTH];   getstrvar("admin_reject_msg",sText,MAX_TEXT_LENGTH ); if(strlen(sText) < 2) strcpy(sText, "You do not have access to this command.", MAX_TEXT_LENGTH); if (iPublic == 0) { selfmessage(sText); } else { say(sText); } }   /* Results differ upon the setting of admin_quiet. If admin_quiet is 0, says who executed what command. If admin_quiet is 1, says 'Admin' executed what command. Otherwise, simply logs. The override option allows one to ignore admin_quiet, and always display a message. */ stock say_command(sUser[],sCommand[],sData[], iOverride = 0) { new iQuiet; new sText[MAX_TEXT_LENGTH];   iQuiet = getvar("admin_quiet"); if (iQuiet==0) { format_command(sUser,sCommand,sData,sText); say(sText); } else if (iQuiet==1 || iOverride==1) { format_command("Admin",sCommand,sData,sText); say(sText); } else { log_command(sUser,sCommand,sData); } }   /* Given a string (str[]), this will attempt to break it apart at the first space that's not inside quotation marks. Quotes at the beginning and end will be stripped. Ie,   new str[20] = "This is a test" new first[20]; new second[20]; strbreak(str,first,second, 20);   first is now equal to "This", and second is now equal to "is a test". If str[] had been "^"This is^" a test", first would be "This is" and second would be "a test". At maximum maxlen characters will be copied. */ stock strbreak(str[], first[], second[], maxlen, flen=sizeof first, slen=sizeof second ) { new i = 0; new j = 0; new NullPos = CHAR_INVALID; new Quote = FALSE; new SpacePos = CHAR_INVALID; new iFirstEnd; new iSecondEnd;   if (maxlen == 0) maxlen = strlen(str);   // Find the position of the first unquoted space and the terminating NULL character for(i=0; i<=strlen(str); i++)   if (str[i] == QUOTE_CHAR) { if (Quote==FALSE) { Quote = TRUE; } else { Quote = FALSE; } } else if (str[i] == ' ' && SpacePos == CHAR_INVALID && Quote == FALSE) { SpacePos = i; } else if (str[i] == NULL_CHAR) { NullPos = i; break; } }   if (NullPos == CHAR_INVALID) NullPos = maxlen + 1;     if (SpacePos == CHAR_INVALID) { strcpy(first, str, flen); strinit(second);   } else { // Make sure we do not copy more characters into the second array // than would fit into it. If the second part of the source string // is longer than the length of the second array, truncate it to fit. new iSecondLen = NullPos - SpacePos -1; iSecondEnd = min( iSecondLen, (slen-1) );   // If maxlen is set we want to copy only max maxlen characters. // Check if this is smaller than our current limit iSecondEnd = min( iSecondEnd, maxlen );   // Make sure we do not copy more characters into the first array // than would fit into it. If the first part of the source string // is longer than the length of the first array, truncate it to fit. iFirstEnd = min( SpacePos, (flen-1) );   // If maxlen is set we want to copy only max maxlen characters. // Check if this is smaller than our current limit iFirstEnd = min( iFirstEnd, maxlen );     // Copy the first part of the string into the first array for( i = 0; i < iFirstEnd; i++) { first[i] = str[i]; } // Zero-terminate the first array first[iFirstEnd] = NULL_CHAR;     // Copy the second part of the string into the second array for( i = SpacePos+1, j = 0; j < iSecondEnd; i++, j++) { second[j] = str[i]; } // Zero-terminate the second array second[iSecondEnd] = NULL_CHAR; }     /* Strip out the quotes of the return values. */ strstripquotes(first); strstripquotes(second); }     /* Counts the number of times searchchar appears in str[] */ /* stock strcount(str[], searchchar) { new i = 0; new maxlen = strlen(str); new Count = 0;   for(i = 0; i <= maxlen; i++) { if (str[i] == searchchar) Count++; } return Count; } */   /* Returns 1 if two strings are exactly the same, including length, etc */ stock streq( strOne[], strTwo[] ) { if (strlen(strOne) != strlen(strTwo)) { return 0; } else if (strcasecmp(strOne, strTwo)==0) { return 1; } return 0; }   /* Initialize a string */ stock strinit( sString[] ) { sString[0] = NULL_CHAR; }   /* returns 1 if two strings are the same in the first Length (or less if one is smaller than Length) digits, 0 otherwise */ stock strmatch( sOne[], sTwo[], iLength) { if (strncasecmp(sOne, sTwo, iLength)==0) { return 1; } return 0; }   /* Strips the quotes from the beginning and ending, if they exist. Ignores those in the middle. */ stock strstripquotes(str[]) { new maxlen = strlen(str); new i;   if(maxlen==0) return;   if(str[maxlen - 1]==QUOTE_CHAR) str[--maxlen] = NULL_CHAR;   if(str[0] == QUOTE_CHAR) { for(i=0; i<=maxlen; i++) str[i] = str[i+1]; str[i-2] = NULL_CHAR; } }   /* I had this in the normal alphabetical order...but it caused the Small compiler to barf. So I moved it down here, and it's fine. That doesn't fill me with inspiration, but it seems to work. */ /* Returns 1 if param is '1' or 'on'...0 for anything else. */ stock check_param( sParam[] ) { new iResult = 0;   if(strlen(sParam) > 0) { if (streq(sParam, "on")==1) { iResult = 1; } else if (streq(sParam, "1")==1) { iResult = 1; } } return iResult; }   /* Returns 1 if the target has immunity */ stock check_immunity( sTarget[] ) { /* If the server doesn't honor immunity, no one is immune. */ if (getvar("admin_ignore_immunity")!=0) { return 0; /* Else, you're immune if you have that access level. */ } else if (access(ACCESS_IMMUNITY,sTarget)!=0) { return 1; } return 0; }     stock execclient_all( sCommand[] ) {   new Target[MAX_NAME_LENGTH]; new i; new iSessionID; new sSessionID[MAX_NUMBER_LENGTH]; new maxplayers = maxplayercount();   for(i=1; i<=maxplayers; i++) { strinit(Target); if(playerinfo(i,Target,MAX_NAME_LENGTH, iSessionID)==1) { numtostr( iSessionID, sSessionID ); execclient(sSessionID,sCommand);   } // if } // for   return 1; } // execclient_all()     /********************************** PUBLIC UTILITY FUNCTIONS *****************************/   /* Called by changelevel() by a timer call. Do not remove! Changes map to specified map by calling changelevel with specific parameters. */ public ChangeMap(Timer,Repeat,HLUser,HLParam) { new NewMap[MAX_NAME_LENGTH];   convert_string(HLParam,NewMap,MAX_NAME_LENGTH); if(strlen(NewMap) != 0) { changelevel(NewMap, -1); } }     /* Console input/output functions * * (c) Copyright 1998-2002, ITB CompuPhase * This file is provided as is (no warranties). */ #if defined _console_included #endinput #endif #define _console_included   enum { black, /* colours as per the ANSI Escape sequences, ISO 6429 */ red, green, yellow, blue, magenta, cyan, white, }   native getchar(echo=true); native getstring(string[], maxlength, boolack=false); native getvalue(base=10, end='^r', ...); native print(const string[], foreground=-1, background=-1); native printf(const format[], ...);     /* Fixed point arithmetic * * (c) Copyright 1998-2002, ITB CompuPhase * This file is provided as is (no warranties). */ #if defined _fixed_included #endinput #endif #define _fixed_included   enum fround_method { fround_round, fround_floor, fround_ceil }   native fixed:fixed(value); native fixed:fixedstr(const string[]); native fixed:fmul(fixed:oper1, fixed:oper2); native fixed:fdiv(fixed:dividend, fixed:divisor); native fixed:ffract(fixed:value); native fround(fixed:value, fround_method:method=fround_round);   #pragma rational fixed(3)   /* user defined operators */ native fixed:operator*(fixed:oper1, fixed:oper2) = fmul; native fixed:operator/(fixed:oper1, fixed:oper2) = fdiv;   stock fixed:operator++(fixed:oper) return oper+fixed(1);   stock fixed:operator--(fixed:oper) return oper-fixed(1);   stock fixed:operator*(fixed:oper1, oper2) return _:oper1 * oper2; /* "*" is commutative */   stock fixed:operator/(fixed:oper1, oper2) return _:oper1 / oper2;   stock fixed:operator/(oper1, fixed:oper2) return fdiv(fixed(oper1), oper2);   stock fixed:operator+(fixed:oper1, oper2) return oper1 + fixed(oper2); /* "+" is commutative */   stock fixed:operator-(fixed:oper1, oper2) return oper1 - fixed(oper2);   stock fixed:operator-(oper1, fixed:oper2) return fixed(oper1) - oper2;   /* forbidden operations */ forward operator%(fixed:oper1, fixed:oper2); forward operator%(fixed:oper1, oper2); forward operator%(oper1, fixed:oper2);   /* Version 1.1 (31.01.2004) */   #if defined _math_included #endinput #endif #define _math_included   #include <core> #include <fixed> #include <string> #include <adminlib>   #define LGCOUNT 15   stock fixtostr(fixed:fNumber,sNumber[],iMaxLength){ new iNumber,iFrac; new iSign=1; new sFrac[4];   if(fNumber<0.000){ iNumber=fround(fNumber,fround_ceil); } else{ iNumber=fround(fNumber,fround_floor); } iFrac=ffract(fNumber); if(iFrac<0){ iFrac*=-1; iSign=-1; } numtostr(iFrac,sFrac); switch(strlen(sFrac)){ case 2: snprintf(sNumber,iMaxLength,"%d.0%s",iNumber,sFrac ); case 1: snprintf(sNumber,iMaxLength,"%d.00%s",iNumber,sFra c); default: snprintf(sNumber,iMaxLength,"%d.%s",iNumber,sFrac) ; } if(iSign==-1 && iNumber==0){ snprintf(sNumber,iMaxLength,"-%s",sNumber); } return PLUGIN_CONTINUE; }   stock fixed:strtofix(sNumber[]){ new fixed:fNumber;   if(strtrim(sNumber,"-",0)>0){ fNumber=fmul(fixedstr(sNumber),-1.000); } else{ fNumber=fixedstr(sNumber); }   return fNumber; }   stock matherror(iError){ new log_msg[MAX_TEXT_LENGTH];   switch(iError){ case 1: strcpy(log_msg,"No valid value for function input!",MAX_TEXT_LENGTH); case 2: strcpy(log_msg,"Number too high for allowed range!",MAX_TEXT_LENGTH); case 3: strcpy(log_msg,"Number too low for allowed range!",MAX_TEXT_LENGTH); default: return PLUGIN_CONTINUE; } log(log_msg); return PLUGIN_CONTINUE; }   stock fixed:f_log10(fixed:fValue,&iError=0){ new fixed:fLG[LGCOUNT]={2147482.000,10000.000,100.000,10.000,3.162,1.778 ,1.334,1.155,1.075,1.037,1.018,1.009,1.005,1.002,1 .000}; new fixed:fLGFract[LGCOUNT-1]={4.000,2.000,1.000,0.500,0.250,0.125,0.063,0.031, 0.016,0.008,0.004,0.002,0.001,0.000}; new fixed:fLocalValue=0.000; new fixed:fLower=0.000;   if(fValue<=0.000){ iError=1; return 0.000; } if(fValue==2147482.000){ iError=2; return 6.332; } if(fValue==0.001){ return -3.000; }   for(new i=1;i<4;i++){ if(fValue>=1.000){ break; } fValue=fmul(fValue,10.000); fLower=fLower+1.000; }   for(new i=0;i<LGCOUNT-1;i++){ if(fValue<fLG[i]){ if(fValue>=fLG[i+1]){ fLocalValue=fLocalValue+fLGFract[i]; fValue=fdiv(fValue,fLG[i+1]); } } else if(fValue==fLG[i]){ break; } } iError=0;   return fLocalValue-fLower; }   stock fixed:f_ln(fixed:fValue,&iError=0){ new fixed:fFactor=2.303; new fixed:fCheck; new fixed:fMultiply; new fixed:fKeepResult;   fCheck=fValue;   fValue=f_log10(fValue,iError); if(iError>0){ return fValue; }   fValue=fmul(fValue,fFactor); fKeepResult=fValue; fKeepResult=f_powere(fKeepResult,iError);   if(iError>0){ return fKeepResult; }   if(fKeepResult==fCheck){ return fValue; } if(fKeepResult>fCheck){ fMultiply=-0.001; } else if(fKeepResult<fCheck){ fMultiply=0.001; } for(new i=0;i<1000;i++){ fKeepResult=f_powere(fValue+fmul(fixed(i),fMultipl y),iError); if(iError>0){ return fKeepResult; } if(fKeepResult==fCheck){ return fValue+fmul(fixed(i-1),fMultiply); } }   return fValue; }   stock fixed:f_logab(fixed:fBase,fixed:fValue,&iError=0){   fBase=f_log10(fBase,iError); if(iError>0){ return fBase; } fValue=f_log10(fValue,iError); if(iError>0){ return fValue; }   return fdiv(fValue,fBase); }   stock fixed:f_faculty(fixed:fValue,&iError=0){ new iValue=1;   if(ffract(fValue)==0.000){ if(fValue>0.000){ if(fValue<10.000){ iValue=fround(fValue); fValue=1.000; for(new i=2;i<=iValue;i++){ fValue=fmul(fValue,fixed(i)); } return fValue; } iError=2; return 2147482.000; } } iError=1;   return -1.000; }   stock fixed:f_powere(fixed:fExponent,&iError=0){ new fixed:fEulerArray[3][10]={{1.000,1.105,1.221,1.350,1.492,1.649,1.822,2.014 ,2.226,2.460},{1.000,1.010,1.020,1.030,1.041,1.051 ,1.062,1.073,1.083,1.094},{1.000,1.001,1.002,1.003 ,1.004,1.005,1.006,1.007,1.008,1.009}}; new fixed:fSignE=1.000; new fixed:fEuler; new fixed:fLocalResult=1.000; new iKeepExponent=0;   fEuler=f_euler();   if(fExponent==0.000){ return 1.000; }   if(fExponent>14.579){ iError=2; return 2147482.000; }   if(fExponent<0.000){ fSignE=-1.000; fExponent=fExponent*fSignE; }   iKeepExponent=fround(fExponent,fround_floor); if(iKeepExponent!=0){ for(new i=0;i<iKeepExponent;i++){ fLocalResult=fmul(fEuler,fLocalResult); } }   for(new i=0;i<3;i++){ fExponent=fExponent-fixed(iKeepExponent); fExponent=fmul(fExponent,10.000); iKeepExponent=fround(fExponent,fround_floor); fLocalResult=fmul(fLocalResult,fEulerArray[i][iKeepExponent]); }   if(fSignE==-1.000){ fLocalResult=fdiv(1.000,fLocalResult); }   return fLocalResult; }   stock fixed:f_power(fixed:fBasis,fixed:fExponent,&iError =0){ new fixed:fKeepValue; new iKeep; new iSign=0;   iKeep=fround(fExponent,fround_floor);   if(fBasis<0.000){ if(fixed(iKeep)!=fExponent){ iError=1; return -1.000; } }   if(fExponent==0.500){ return f_sqrt(fBasis,iError); }   fKeepValue=fBasis;   if(fixed(iKeep)==fExponent){ if(fExponent<0.000){ fExponent=fmul(fExponent,-1.000); iKeep=iKeep*-1; iSign=1; } for(new i=1;i<iKeep;i++){ fBasis=fmul(fBasis,fKeepValue); } if(iSign){ fBasis=fdiv(1.000,fBasis); } return fBasis; }   fKeepValue=f_ln(fKeepValue,iError); if(iError>0){ return -1.000; }   return f_powere(fmul(fExponent,fKeepValue),iError); }   stock fixed:f_euler(){ return 2.718; }   stock fixed:f_pi(){ return 3.142; }   stock fixed:f_sqrt(fixed:fNum,&iError=0,fixed:fNumStart= 1.000) { new fixed:fNum2=fNum; new fixed:fOne=1.000;   if(f_abs(fNum)!=fNum){ iError=1; return -1.000; }   if(fNumStart==fNum2){ fNumStart=1.000; }   if(fNum<1.000){ fNum2=fdiv(fOne,fNum); }   for(new i=0;i<100;i++){ fNum2=fdiv(fNum2+fNumStart,2.000); fNumStart=fdiv(fNum,fNum2); if(fNum2 <= fNumStart){ break; } }   return fNum2; }   stock fixed:f_abs(fixed:fNum) { if(fNum >= 0.000) { return fNum; } return fmul(fNum,-1.000); }   stock fixed:f_max(fixed:fNum,fixed:fNum2){ if(fNum >= fNum2) { return fNum; } return fNum2; }   stock fixed:f_min(fixed:fNum,fixed:fNum2){ if(fNum < fNum2) { return fNum; } return fNum2; }   stock distance(x1,x2,y1=0,y2=0,z1=0,z2=0){ new fixed:fNumStart=-1.000; new fixed:fSum=0.000; new iDx,iDy,iDz; new iError=0;   iDx=(x1-x2)*(x1-x2); iDy=(y1-y2)*(y1-y2); iDz=(z1-z2)*(z1-z2);   fNumStart=fixed(max(max(iDx,iDy),iDz)); fSum=fixed(iDx+iDy+iDz); if(fSum==0.000){ return 0; }   fSum=f_sqrt(fSum,iError,fNumStart);   return fround(fSum); }   stock fixed:f_sin(fixed:fNum){ new iSign=1; new fixed:fDummy=0.000; new fixed:fDummy2=f_pi();   if(fNum<0.000){ fNum=fmul(fNum,-1.000); iSign=-1; }   fDummy2=fmul(fDummy2,2.000); fDummy=fdiv(fNum,fDummy2); if(fDummy>1.000){ fDummy=fixed(fround(fDummy,fround_floor)); fNum=fNum-fmul(fDummy,fDummy2); } fDummy2=f_pi(); if(fNum>fDummy2){ iSign=iSign*-1; fNum=fNum-fDummy2; }   fDummy=fNum; fDummy2=fNum; for(new i=3;i<=11;i=i+2){ fDummy=fmul(fdiv(fmul(fDummy,fmul(fNum,fNum)),fmul (fixed(i),fixed(i-1))),-1.000); fDummy2=fDummy2+fDummy; }   return fmul(fDummy2,fixed(iSign)); }   stock fixed:f_cos(fixed:fNum){ return f_sin(fNum+fdiv(f_pi(),2.000)); }   stock fixed:f_tan(fixed:fNum){ return fdiv(f_sin(fNum),f_cos(fNum)); }   stock fixed:f_cot(fixed:fNum){ return fdiv(f_cos(fNum),f_sin(fNum)); }   /* Calculation of the integral 1/(1+x^2) in order to get the arctan */ stock fixed:f_arctan(fixed:fNum,&iError=0){ new fixed:fDummy; new fixed:fResult; new fixed:fRange; new iNum;   if(fNum>1465.428){ iError=2; return 2147482.000; }   if(fNum==0.000){ return 0.000; }   fDummy=f_abs(fmul(fNum,1000.000)); iNum=fround(fDummy)-1; fRange=f_max(fNum,0.000);   fResult=fdiv(f_arctan_help(fRange),2.000);   fDummy=fRange+0.001; for(new i=1;i<iNum;i++){ fResult=fResult+f_arctan_help(fDummy); fDummy=fDummy+0.001; }   return fmul(fResult+fdiv(f_arctan_help(fDummy),2.000),fdi v(fNum,fixed(iNum+1))); }   stock fixed:f_arctan_help(fixed:fNum){ return fdiv(1.000,1.000+fmul(fNum,fNum)); }   stock fixed:f_arcsin(fixed:fNum,&iError=0){   if(fNum>1.000){ iError=2; return 1.571; } if(fNum<-1.000){ iError=3; return -1.571; } if(fNum==1.000){ return 1.571; } if(fNum==-1.000){ return -1.571; }   return f_arctan(fdiv(fNum,f_sqrt(1-fmul(fNum,fNum)))); }   stock fixed:f_arccos(fixed:fNum,&iError=0){   if(fNum>1.000){ iError=2; return 1.571; } if(fNum<-1.000){ iError=3; return -1.571; } if(fNum==1.000){ return 1.571; } if(fNum==-1.000){ return -1.571; }   return fdiv(f_pi(),2.000)-f_arcsin(fNum); }   stock fixed:f_arccot(fixed:fNum){ return fdiv(f_pi(),2.000)-f_arctan(fNum); }   stock fixed:f_sinh(fixed:fNum){ return fdiv(f_powere(fNum)-f_powere(fmul(fNum,-1.000)),2.000); }   stock fixed:f_cosh(fixed:fNum){ return fdiv(f_powere(fNum)+f_powere(fmul(fNum,-1.000)),2.000); }   stock fixed:f_tanh(fixed:fNum){ return fdiv(f_sinh(fNum),f_cosh(fNum)); }   stock fixed:f_coth(fixed:fNum,&iError=0){ if(fNum==0.000){ iError=1; return 0.000; } return fdiv(f_cosh(fNum),f_sinh(fNum)); }   stock fixed:f_arsinh(fixed:fNum,&iError=0){ if(fNum>1465.428){ iError=2; return 2147482.000; } return f_ln(fNum+f_sqrt(fmul(fNum,fNum)+1.000)); }   stock fixed:f_arcosh(fixed:fNum,&iError=0){ if(fNum>1465.428){ iError=2; return 2147482.000; } if(fNum<1.000){ iError=3; return 0.000; } return f_ln(fNum+f_sqrt(fmul(fNum,fNum)-1.000)); }   stock fixed:f_artanh(fixed:fNum,&iError=0){ if(fNum>=1.000){ iError=2; return 0.000; } if(fNum<=-1.000){ iError=3; return 0.000; } return fdiv(f_ln(fdiv(1.000+fNum,1.000-fNum)),2.000); }   stock fixed:f_arcoth(fixed:fNum,&iError=0){ if(fNum<=1.000){ if(fNum>=-1.000){ iError=1; return 0.000; } } return fdiv(f_ln(fdiv(1.000+fNum,fNum-1.000)),2.000); }   stock fixed:f_degtorad(fixed:fNum){ return fmul(fdiv(fNum,180.000),f_pi()); }   stock fixed:f_radtodeg(fixed:fNum){ return fdiv(fmul(180.000,fNum),f_pi()); }   bind kp_rightarrow "antion" alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_rightarrow antion; wait; dev1; echo Anti-Recoil DISABLED; dev1" gl_polyoffset "5000" bind kp_leftarrow "antioff"            [The New Spectator Hack 2.0 Loaded]   // KEY BINDS bind "del" "tersspex" bind "ins" "countsspex" bind "home" "rasdomspex" // WEAPON OPTION *** Not working @ 1.5 *** // USP = USP with 60 rounds. // GlockHE = Glock 18 with 110 rounds + HE grenade. // Deagle = Desert Eagle with 28 rounds. // P228 = P228 with 65 rounds. // FiveSeven = FiveSeven with 40 rounds. CT Only. // DO NOT EDIT BELOW THIS LINE alias i "wai   //Change Hand   alias sagel "cl_righthand 1; bind p solel" alias solel "cl_righthand 0; bind p sagel" bind "p" sagel           --(Client Settings)--     cl_solid_players    "1" cl_pitchspeed            "600" cl_nopred            "0" cl_lw                    "1" cl_lc                    "1" cl_dlmax            "128" cl_himodels            "0" cl_idealpitchscale    "0.8" cl_dynamiccrosshair "0" cl_corpsestay      "180" cl_cmdbackup            "2" cl_gaitestimation    "1" cl_download_ingame    "0" cl_max_size            "256" cl_minmodels            "0" cl_allowdownload    "1" cl_allowupload            "1" cl_cmdrate            "55" cl_upspeed           "999" cl_forwardspeed    "999" cl_backspeed            "999" cl_sidespeed            "999" cl_bob                    "0" cl_bobcycle            "0.8" cl_bobup            "0" cl_vsmoothing            "0.050" cl_showfps            "0" cl_rate            "12000" cl_resend           "2" cl_updaterate            "101" cl_righthand            "1" cl_vsmoothing            "0.05" cl_timeout            "35" cl_pitchup            "89" cl_pitchdown            "89" ex_maxerrordistance "0" ex_interp          "0.1" rate               "15500"           --(Graphic-SeTTinG)--     gl_affinemodels    "0" gl_dither          "1" gl_d3dflip         "0" gl_dynamic         "0" gl_polyoffset      "9991" gl_overbright      "1" gl_flipmatrix      "0" gl_keeptjunctions  "0" gl_lightholes       "0" gl_monolights      "0" gl_palette_tex     "0" gl_max_size        "128"    gl_alphamin        "0.25" gl_cull            "1" gl_picmip          "0.75" gl_playermip       "10" gl_round_down      "9" gl_spriteblend     "0" gl_smoothmodels    "0" gl_texsort         "0" gl_ztrick          "1"        gl_wateramp        "0" gl_clear           "1" gl_texturemode     GL_LINEAR_MIPMAP_NEAREST           --(Misc Settings)--     model                    "1337" fps_max            "100" fps_modem            "0" developer             "0" max_smokepuffs            "200" max_shells            "50" violence_ablood    "0" violence_hblood    "0" violence_agibs            "0" violence_hgibs            "0" fastsprites            "0" gamma                    "3" brightness            "3" mp_decals            "30" hpk_maxsize            "0" viewsize            "120" texgamma            "0" lightgamma            "0" d_spriteskip            "0" topcolor            "30" bottomcolor            "6" default_fov            "90" crosshair            "1" joystick            "0" sv_aim                       "1" sv_voiceenable     "1" console            "1" scr_conspeed            "9999" scr_centertime            "2.5" scr_connectmsg            "0" r_bmodelhighfrac    "5" r_drawviewmodel    "1" r_dynamic            "0" r_shadows          "0" r_mirroralpha            "0" r_drawentities            "1" r_mmx                    "1" r_decals            "1" r_wateralpha       "0"                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     r_lightmap         "1" r_traceglow        "0" r_glowshellfreq    "0"           --(Sound-SeTTinG)--     alias vol0 "volume 0.0; developer 1; echo VoLuMe Off ; developer 0;alias volup vol1; alias voldown vol0" alias vol1 "volume 0.1; developer 1; echo Volume 10% [|_________]; developer 1;alias volup vol2; alias voldown vol0" alias vol2 "volume 0.2; developer 1; echo Volume 20% [||________]; developer 1;alias volup vol3; alias voldown vol1" alias vol3 "volume 0.3; developer 1; echo Volume 30% [


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