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Cornovekh the royal Strateg



M WS BS S T W A Ld Sv
5” 2+ 2+ 5 5 6 3 10 3+

Cornovekh the royal Strateg is a single model armed with a Finger of Fate and a hyperphase sword. Only one of this model may be included in your army.

WEAPON Range Type S AP D Abilities
Finger of Fate 36” Heavy 2 6 -1 2 This weapon may target a Character even if it is not the closest enemy unit. Each time you roll a wound roll a 6+ for this weapon, the target suffers a mortal wound in addition to any other damage. If a model is wounded by this weapon, in their following Movement phase they must subtract 2 from their Move characteristic and cannot Advance.
Hyperphase sword Melee Melee User -3 1

 

Living Metal.

Phase Shifter: Cornovekh the royal Strateg has a 4+ invulnerable save.

The choices of One shape the futures of All: If your army includes Cornovekh, you can re-roll failed Explodes rolls for your Vehicle and automatically fail The Vargard’s Duty or Guardian Protocol rolls instead of rolling. At the beginning of the first battle round, but before the first turn begins, you can remove Cornovekh the royal Strateg and/or up to D2+1 other friendly Necron units from battlefield, then set them up again more than 12” from any enemy models. If you do so, these units cannot charge in your first turn.

Our Power in Our Unity: If your army include a Cryptek and Lord, you gains 2 additional command points.

The Strateg: If your army is Battle-forged, roll a D6 each time you spend Command Points to use Strategem. On roll of 5 or 6, the Command Points spent to use that Strategem are immediately refunded.

My Will Be Done: At the beginning of each of your turns, choose a friendly Ogdostarkh Infantry unit within 6” of Cornovekh. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can only be affected by this ability once in each turn.

FACTION KEYWORDS: Necrons, Ogdostarkh

KEYWORDS: Character, Infantry, Overlord, Cornovekh the royal Strateg

Iroct, Reborned by Dragon

M WS BS S T W A Ld Sv
5” 3+ 2+ 4 4 4 3 10 4+

Iroct, reborned by Dragon is a single model armed with a antigrav manipulators and a Dragon’s wrath. Only one of this model may be included in your army.

WEAPON Range Type S AP D Abilities
Antigrav manipulators 12” Pistol 2 5 -3 1 If the target has a Save characteristic of 3+ or better, this weapon has a Damage characteristic of D3
Dragon’s wrath 24” Assault 2 6 -2 1 Each time you roll a wound roll a 6+ for this weapon, the target suffers a mortal wound in addition to any other damage.

Living Metal.

Cryptek of Magistarkh: At the beginning of each of your turns, choose a friendly Ogdostarkh Vehicle unit within 9” of Cryptek Technomandrit. You can re-roll hit rolls and subtract 1 for quantum shield rolls of that unit until the beginning of your next turn.

Technomandrit: At the end of your Movement phase Cryptek Technomandrit can repair a single friendly Ogdostarkh model within 3” (but not himself). The model being repaired regains 1 lost wound, unless it is an Vehicle or Canoptek model, in which case it regains 3 lost wounds.

Technomancer: Add 1 to all Reanimation Protocol rolls for models from friendly Ogdostarkh units within 3” of any friendly Ogdostarkh Cryptek.

Dragon’s blessing: Your opponent must subtract 1 from the hit rolls of any attacks that target this unit. In addition, Iroct, reborned by Dragon has a 4+ invulnerable save.

 

FACTION KEYWORDS: Necrons, Ogdostarkh

KEYWORDS: Character, Infantry, Cryptek, Cryptek    Tecnomandrit, Iroct, Reborned by Dragon

Nemesor Varech

M WS BS S T W A Ld Sv
5” 2+ 2+ 5 5 6 3 10 2+

Nemesor Varech is a single model armed with a Gabresz’s crafted warscythe and resurrection orb. Only one of this model may be included in your army.

WEAPON Range Type S AP D Abilities
Gabresz’s crafted Warscythe Melee Melee +3 -4 2+D3

 

Living Metal.

My Will Be Done: At the beginning of each of your turns, choose a friendly Ogdostarkh Infantry unit within 6” of Nemesor Varech. You can add 1 to the Advance, charge and hit rolls of that unit until the beginning of your next turn. A unit can only be affected by this ability once in each turn.

I will show you! Nemesor Varech gains 1 additional attack for each Ogdostarkh Lychguard unit in 6” from Varech.

Resurrection orb. Once per battle, immediately after you have made your Reanimation Protocols rolls, you can make Reanimation Protocols rolls for models from a friendly Ogdostarkh Infantry unit within 3” of this model.

Hm, well done! Each time, when friendly Ogdostarkh Lychguard model within 3” pass Guardian Protocol roll on 5+ that model not suffer mortal wound.

You is Our Power! You can re-roll save and hit rolls of 1 for models from friendly Ogdostarkh Immortals and Ogdostarkh Lychguard units within 9”.


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